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vc4: remove redundant initialization
These assignments are not required. Partially fixes https://gitlab.freedesktop.org/mesa/mesa/-/issues/3966 Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15080>
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2 changed files with 0 additions and 10 deletions
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@ -132,15 +132,6 @@ vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info)
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struct vc4_job *job = vc4_get_job(vc4, dst_surf, NULL);
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pipe_surface_reference(&job->color_read, src_surf);
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/* If we're resolving from MSAA to single sample, we still need to run
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* the engine in MSAA mode for the load.
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*/
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if (!job->msaa && info->src.resource->nr_samples > 1) {
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job->msaa = true;
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job->tile_width = 32;
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job->tile_height = 32;
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}
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job->draw_min_x = info->dst.box.x;
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job->draw_min_y = info->dst.box.y;
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job->draw_max_x = info->dst.box.x + info->dst.box.width;
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@ -808,7 +808,6 @@ qir_SF(struct vc4_compile *c, struct qreg src)
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!c->defs[src.index] ||
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last_inst != c->defs[src.index]) {
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last_inst = qir_MOV_dest(c, qir_reg(QFILE_NULL, 0), src);
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last_inst = (struct qinst *)c->cur_block->instructions.prev;
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}
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last_inst->sf = true;
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}
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