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added glAccum / GL_INVALID_OPERATION fix
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@ -1398,3 +1398,5 @@ Mesa Version History
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- fixed memory corruption bug involving software alpha buffers
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- glReadPixels clipped by window bounds was sometimes broken
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- glDraw/CopyPixels of stencil data ignored the stencil write mask
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- glAccum didn't generate GL_INVALID_OPERATION when read/draw buffers
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were different
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