anv: Align memory VA to support for Ys, Tile64 tiled images

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23620>
This commit is contained in:
Jason Ekstrand 2018-10-11 16:38:31 -05:00 committed by Marge Bot
parent e03f3b646c
commit db4488a2dc

View file

@ -1405,6 +1405,10 @@ anv_bo_vma_alloc_or_close(struct anv_device *device,
uint32_t align = device->physical->info.mem_alignment;
/* If it's big enough to store a tiled resource, we need 64K alignment */
if (bo->size >= 64 * 1024)
align = MAX2(64 * 1024, align);
/* If we're using the AUX map, make sure we follow the required
* alignment.
*/