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i965/wm/gen6: Refactor state setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
parent
d14f3e14b4
commit
dae7183cdd
2 changed files with 77 additions and 45 deletions
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@ -330,6 +330,17 @@ void brw_update_sampler_state(struct brw_context *brw,
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uint32_t *sampler_state,
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uint32_t batch_offset_for_sampler_state);
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/* gen6_wm_state.c */
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void
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gen6_upload_wm_state(struct brw_context *brw,
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const struct brw_fragment_program *fp,
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const struct brw_wm_prog_data *prog_data,
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const struct brw_stage_state *stage_state,
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bool multisampled_fbo, int min_inv_per_frag,
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bool dual_source_blend_enable, bool kill_enable,
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bool color_buffer_write_enable, bool msaa_enabled,
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bool line_stipple_enable, bool polygon_stipple_enable);
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/* gen6_sf_state.c */
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void
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calculate_attr_overrides(const struct brw_context *brw,
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@ -65,20 +65,18 @@ const struct brw_tracked_state gen6_wm_push_constants = {
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.emit = gen6_upload_wm_push_constants,
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};
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static void
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upload_wm_state(struct brw_context *brw)
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void
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gen6_upload_wm_state(struct brw_context *brw,
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const struct brw_fragment_program *fp,
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const struct brw_wm_prog_data *prog_data,
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const struct brw_stage_state *stage_state,
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bool multisampled_fbo, int min_inv_per_frag,
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bool dual_source_blend_enable, bool kill_enable,
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bool color_buffer_write_enable, bool msaa_enabled,
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bool line_stipple_enable, bool polygon_stipple_enable)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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const struct brw_fragment_program *fp =
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brw_fragment_program_const(brw->fragment_program);
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/* BRW_NEW_FS_PROG_DATA */
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const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
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uint32_t dw2, dw4, dw5, dw6, ksp0, ksp2;
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/* _NEW_BUFFERS */
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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/* We can't fold this into gen6_upload_wm_push_constants(), because
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* according to the SNB PRM, vol 2 part 1 section 7.2.2
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* (3DSTATE_CONSTANT_PS [DevSNB]):
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@ -102,8 +100,8 @@ upload_wm_state(struct brw_context *brw)
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/* Pointer to the WM constant buffer. Covered by the set of
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* state flags from gen6_upload_wm_push_constants.
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*/
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OUT_BATCH(brw->wm.base.push_const_offset +
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brw->wm.base.push_const_size - 1);
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OUT_BATCH(stage_state->push_const_offset +
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stage_state->push_const_size - 1);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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@ -118,7 +116,7 @@ upload_wm_state(struct brw_context *brw)
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if (prog_data->base.use_alt_mode)
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dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
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dw2 |= (ALIGN(brw->wm.base.sampler_count, 4) / 4) <<
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dw2 |= (ALIGN(stage_state->sampler_count, 4) / 4) <<
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GEN6_WM_SAMPLER_COUNT_SHIFT;
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dw2 |= ((prog_data->base.binding_table.size_bytes / 4) <<
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@ -126,13 +124,6 @@ upload_wm_state(struct brw_context *brw)
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dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
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/* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
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* should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
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* is successfully compiled. In majority of the cases that bring us
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* better performance than 'SIMD8 only' dispatch.
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*/
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int min_inv_per_frag =
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_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
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assert(min_inv_per_frag >= 1);
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if (prog_data->prog_offset_16 || prog_data->no_8) {
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@ -144,34 +135,28 @@ upload_wm_state(struct brw_context *brw)
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GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
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dw4 |= (prog_data->dispatch_grf_start_reg_16 <<
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GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
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ksp0 = brw->wm.base.prog_offset;
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ksp2 = brw->wm.base.prog_offset + prog_data->prog_offset_16;
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ksp0 = stage_state->prog_offset;
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ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
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} else {
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dw4 |= (prog_data->dispatch_grf_start_reg_16 <<
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GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
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ksp0 = brw->wm.base.prog_offset + prog_data->prog_offset_16;
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ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
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}
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}
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else {
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dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
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dw4 |= (prog_data->base.dispatch_grf_start_reg <<
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GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
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ksp0 = brw->wm.base.prog_offset;
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ksp0 = stage_state->prog_offset;
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}
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/* BRW_NEW_FS_PROG_DATA | _NEW_COLOR */
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if (prog_data->dual_src_blend &&
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(ctx->Color.BlendEnabled & 1) &&
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ctx->Color.Blend[0]._UsesDualSrc) {
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if (dual_source_blend_enable)
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dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
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}
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/* _NEW_LINE */
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if (ctx->Line.StippleFlag)
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if (line_stipple_enable)
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dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
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/* _NEW_POLYGON */
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if (ctx->Polygon.StippleFlag)
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if (polygon_stipple_enable)
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dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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@ -182,17 +167,12 @@ upload_wm_state(struct brw_context *brw)
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dw6 |= prog_data->barycentric_interp_modes <<
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GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
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/* _NEW_COLOR, _NEW_MULTISAMPLE */
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if (prog_data->uses_kill || ctx->Color.AlphaEnabled ||
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ctx->Multisample.SampleAlphaToCoverage ||
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prog_data->uses_omask)
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if (kill_enable)
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dw5 |= GEN6_WM_KILL_ENABLE;
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/* _NEW_BUFFERS | _NEW_COLOR */
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if (brw_color_buffer_write_enabled(brw) ||
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dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH)) {
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if (color_buffer_write_enable ||
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dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH))
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dw5 |= GEN6_WM_DISPATCH_ENABLE;
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}
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/* From the SNB PRM, volume 2 part 1, page 278:
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* "This bit is inserted in the PS payload header and made available to
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@ -207,8 +187,7 @@ upload_wm_state(struct brw_context *brw)
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dw6 |= prog_data->num_varying_inputs <<
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GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
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if (multisampled_fbo) {
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/* _NEW_MULTISAMPLE */
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if (ctx->Multisample.Enabled)
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if (msaa_enabled)
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dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
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else
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dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
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@ -276,7 +255,7 @@ upload_wm_state(struct brw_context *brw)
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OUT_BATCH(ksp0);
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OUT_BATCH(dw2);
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if (prog_data->base.total_scratch) {
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OUT_RELOC(brw->wm.base.scratch_bo,
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OUT_RELOC(stage_state->scratch_bo,
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I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
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ffs(prog_data->base.total_scratch) - 11);
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} else {
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@ -290,6 +269,48 @@ upload_wm_state(struct brw_context *brw)
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ADVANCE_BATCH();
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}
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static void
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upload_wm_state(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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const struct brw_fragment_program *fp =
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brw_fragment_program_const(brw->fragment_program);
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/* BRW_NEW_FS_PROG_DATA */
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const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
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/* _NEW_BUFFERS */
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const bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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/* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
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* should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
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* is successfully compiled. In majority of the cases that bring us
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* better performance than 'SIMD8 only' dispatch.
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*/
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const int min_inv_per_frag = _mesa_get_min_invocations_per_fragment(
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ctx, brw->fragment_program, false);
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/* BRW_NEW_FS_PROG_DATA | _NEW_COLOR */
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const bool dual_src_blend_enable = prog_data->dual_src_blend &&
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(ctx->Color.BlendEnabled & 1) &&
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ctx->Color.Blend[0]._UsesDualSrc;
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/* _NEW_COLOR, _NEW_MULTISAMPLE */
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const bool kill_enable = prog_data->uses_kill || ctx->Color.AlphaEnabled ||
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ctx->Multisample.SampleAlphaToCoverage ||
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prog_data->uses_omask;
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/* _NEW_LINE | _NEW_POLYGON | _NEW_BUFFERS | _NEW_COLOR |
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* _NEW_MULTISAMPLE
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*/
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gen6_upload_wm_state(brw, fp, prog_data, &brw->wm.base,
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multisampled_fbo, min_inv_per_frag,
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dual_src_blend_enable, kill_enable,
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brw_color_buffer_write_enabled(brw),
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ctx->Multisample.Enabled,
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ctx->Line.StippleFlag, ctx->Polygon.StippleFlag);
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}
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const struct brw_tracked_state gen6_wm_state = {
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.dirty = {
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.mesa = _NEW_BUFFERS |
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