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fix fog stride bugs (Michel Danzer)
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1 changed files with 6 additions and 6 deletions
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@ -1,10 +1,10 @@
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/* $Id: t_dd_vbtmp.h,v 1.23 2002/10/29 20:29:05 brianp Exp $ */
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/* $Id: t_dd_vbtmp.h,v 1.24 2003/01/13 15:47:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 4.1
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* Version: 5.0.1
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -216,7 +216,7 @@ static void TAG(emit)( GLcontext *ctx,
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}
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}
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if (VB->importable_data) {
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if (VB->importable_data || (DO_SPEC && !spec_stride) || (DO_FOG && !fog_stride)) {
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/* May have nonstandard strides:
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*/
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if (start) {
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@ -235,7 +235,7 @@ static void TAG(emit)( GLcontext *ctx,
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STRIDE_4UB(spec, start * spec_stride);
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if (DO_FOG)
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/*STRIDE_F(fog, start * fog_stride);*/
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fog = (GLfloat (*)[4])((GLfloat *)fog + start * fog_stride);
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fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride);
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}
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for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
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@ -271,7 +271,7 @@ static void TAG(emit)( GLcontext *ctx,
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if (DO_FOG) {
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v->v.specular.alpha = fog[0][0] * 255.0;
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/*STRIDE_F(fog, fog_stride);*/
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fog = (GLfloat (*)[4])((GLfloat *)fog + fog_stride);
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fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
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}
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if (DO_TEX0) {
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v->v.u0 = tc0[0][0];
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