diff --git a/src/freedreno/registers/adreno/a6xx.xml b/src/freedreno/registers/adreno/a6xx.xml
index d7fb7e0c3e0..22b734263c4 100644
--- a/src/freedreno/registers/adreno/a6xx.xml
+++ b/src/freedreno/registers/adreno/a6xx.xml
@@ -6,6 +6,20 @@ xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
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Configures the mapping between VSC_PIPE buffer and
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LIMIT is set to PITCH - 64, to make room for a bit of overflow
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Seems to be a bitmap of which tiles mapped to the VSC
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Has the size of data written to corresponding VSC_PRIM_STRM
buffer.
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Has the size of data written to corresponding VSC pipe, ie.
same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
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@@ -1983,7 +1997,7 @@ to upconvert to 32b float internally?
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LRZ write also disabled for blend/etc.
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@@ -2062,9 +2076,9 @@ to upconvert to 32b float internally?
increases beyond 1 page. Not sure if that is an actual limit or
not.
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@@ -2568,13 +2582,13 @@ to upconvert to 32b float internally?
These show up in a6xx gen3+ but so far haven't found an example of
blob writing non-zero:
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size in vec4s of per-primitive storage for gs. TODO: not actually in VPC
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This is the ID of the current patch within the
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@@ -3140,16 +3154,16 @@ to upconvert to 32b float internally?
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@@ -3259,7 +3273,7 @@ to upconvert to 32b float internally?
an extra varying after, but with a lower OUTLOC position. If present,
psize is last, preceded by position.
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@@ -3361,29 +3375,29 @@ to upconvert to 32b float internally?
the maximum size of local storage should be:
64 (wavesize) * 64 (SP_HS_WAVE_INPUT_SIZE) * 4 = 16k
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Normally the size of the output of the last stage in
dwords. It should be programmed as follows:
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doesn't matter in practice.
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per MRT
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@@ -3624,7 +3638,7 @@ to upconvert to 32b float internally?
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If 0 - all 32k of shared storage is enabled, otherwise
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@@ -3761,10 +3775,10 @@ to upconvert to 32b float internally?
Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders.
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@@ -3825,59 +3839,59 @@ to upconvert to 32b float internally?
"a6xx_sp_ps_tp_cluster" but this actually specifies the border
color base for compute shaders.
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@@ -3993,69 +4015,69 @@ to upconvert to 32b float internally?
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This register clears pending loads queued up by
CP_LOAD_STATE6. Each bit resets a particular kind(s) of
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This register clears pending loads queued up by
CP_LOAD_STATE6. Each bit resets a particular kind(s) of
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Shared constants are intended to be used for Vulkan push
constants. When enabled, 8 vec4's are reserved in the FS
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