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a3xx: make sure to actually clamp depth as requested
We were previously ... not clamping. I guess this meant that everything got clamped to 1/0, which was enough to pass the existing tests. Or perhaps the clamping would only happen to the rasterized depth value and not the frag shader's output depth value. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97231 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable@lists.freedesktop.org
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commit
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2 changed files with 30 additions and 2 deletions
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@ -1472,7 +1472,7 @@ static inline uint32_t A3XX_RB_DEPTH_CONTROL_ZFUNC(enum adreno_compare_func val)
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{
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return ((val) << A3XX_RB_DEPTH_CONTROL_ZFUNC__SHIFT) & A3XX_RB_DEPTH_CONTROL_ZFUNC__MASK;
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}
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#define A3XX_RB_DEPTH_CONTROL_BF_ENABLE 0x00000080
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#define A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE 0x00000080
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#define A3XX_RB_DEPTH_CONTROL_Z_TEST_ENABLE 0x80000000
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#define REG_A3XX_RB_DEPTH_CLEAR 0x00002101
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@ -31,6 +31,7 @@
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#include "util/u_memory.h"
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#include "util/u_helpers.h"
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#include "util/u_format.h"
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#include "util/u_viewport.h"
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#include "freedreno_resource.h"
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#include "freedreno_query_hw.h"
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@ -535,7 +536,7 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
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}
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if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) {
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if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
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uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
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if (fp->writes_pos) {
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val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
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@ -544,6 +545,9 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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if (fp->has_kill) {
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val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
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}
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if (!ctx->rasterizer->depth_clip) {
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val |= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE;
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}
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OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
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OUT_RING(ring, val);
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}
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@ -647,6 +651,30 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
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}
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if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
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float zmin, zmax;
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int depth = 24;
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if (ctx->batch->framebuffer.zsbuf) {
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depth = util_format_get_component_bits(
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pipe_surface_format(ctx->batch->framebuffer.zsbuf),
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UTIL_FORMAT_COLORSPACE_ZS, 0);
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}
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util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
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&zmin, &zmax);
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OUT_PKT0(ring, REG_A3XX_RB_Z_CLAMP_MIN, 2);
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if (depth == 32) {
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OUT_RING(ring, (uint32_t)(zmin * 0xffffffff));
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OUT_RING(ring, (uint32_t)(zmax * 0xffffffff));
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} else if (depth == 16) {
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OUT_RING(ring, (uint32_t)(zmin * 0xffff));
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OUT_RING(ring, (uint32_t)(zmax * 0xffff));
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} else {
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OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
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OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
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}
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}
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if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) {
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struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
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int nr_cbufs = pfb->nr_cbufs;
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