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r600g: split flushed depth texture creation and flushing
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parent
d1056541e2
commit
da98bb6fc1
5 changed files with 34 additions and 16 deletions
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@ -988,8 +988,12 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
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}
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if (tmp->is_depth && !tmp->is_flushing_texture) {
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r600_texture_depth_flush(ctx, texture, TRUE);
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r600_init_flushed_depth_texture(ctx, texture);
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tmp = tmp->flushed_depth_texture;
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if (!tmp) {
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FREE(view);
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return NULL;
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}
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}
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endian = r600_colorformat_endian_swap(format);
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@ -1310,8 +1314,9 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta
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rctx->have_depth_fb = TRUE;
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if (rtex->is_depth && !rtex->is_flushing_texture) {
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r600_texture_depth_flush(&rctx->context, state->cbufs[cb]->texture, TRUE);
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r600_init_flushed_depth_texture(&rctx->context, state->cbufs[cb]->texture);
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rtex = rtex->flushed_depth_texture;
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assert(rtex);
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}
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/* XXX quite sure for dx10+ hw don't need any offset hacks */
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@ -342,7 +342,7 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
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}
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if (rsrc->is_depth && !rsrc->is_flushing_texture)
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r600_texture_depth_flush(ctx, src, FALSE);
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r600_texture_depth_flush(ctx, src);
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restore_orig[0] = restore_orig[1] = FALSE;
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@ -87,7 +87,10 @@ static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
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return (struct r600_resource*)r;
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}
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int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create);
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void r600_init_flushed_depth_texture(struct pipe_context *ctx,
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struct pipe_resource *texture);
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void r600_texture_depth_flush(struct pipe_context *ctx,
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struct pipe_resource *texture);
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/* r600_texture.c texture transfer functions. */
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struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
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@ -1000,8 +1000,12 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
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}
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if (tmp->is_depth && !tmp->is_flushing_texture) {
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r600_texture_depth_flush(ctx, texture, TRUE);
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r600_init_flushed_depth_texture(ctx, texture);
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tmp = tmp->flushed_depth_texture;
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if (!tmp) {
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FREE(view);
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return NULL;
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}
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}
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endian = r600_colorformat_endian_swap(format);
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@ -728,14 +728,14 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
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stride, 0, buf, FALSE, &surface);
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}
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int r600_texture_depth_flush(struct pipe_context *ctx,
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struct pipe_resource *texture, boolean just_create)
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void r600_init_flushed_depth_texture(struct pipe_context *ctx,
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struct pipe_resource *texture)
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{
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struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
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struct pipe_resource resource;
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if (rtex->flushed_depth_texture)
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goto out;
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return; /* it's ready */
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resource.target = texture->target;
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resource.format = texture->format;
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@ -752,18 +752,25 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
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rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
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if (rtex->flushed_depth_texture == NULL) {
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R600_ERR("failed to create temporary texture to hold untiled copy\n");
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return -ENOMEM;
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return;
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}
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((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
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out:
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if (just_create)
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return 0;
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}
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void r600_texture_depth_flush(struct pipe_context *ctx,
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struct pipe_resource *texture)
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{
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struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
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r600_init_flushed_depth_texture(ctx, texture);
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if (!rtex->flushed_depth_texture)
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return; /* error */
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/* XXX: only do this if the depth texture has actually changed:
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*/
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r600_blit_uncompress_depth(ctx, rtex);
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return 0;
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}
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/* Needs adjustment for pixelformat:
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@ -783,7 +790,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
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struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
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struct pipe_resource resource;
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struct r600_transfer *trans;
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int r;
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boolean use_staging_texture = FALSE;
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/* We cannot map a tiled texture directly because the data is
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@ -828,8 +834,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
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*/
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/* XXX: when discard is true, no need to read back from depth texture
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*/
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r = r600_texture_depth_flush(ctx, texture, FALSE);
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if (r < 0) {
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r600_texture_depth_flush(ctx, texture);
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if (!rtex->flushed_depth_texture) {
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R600_ERR("failed to create temporary texture to hold untiled copy\n");
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pipe_resource_reference(&trans->transfer.resource, NULL);
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FREE(trans);
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