mesa: merge bind_atomic_buffers_{base|range}

Reduced code duplication should make the code more maintainable.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Nicolai Hähnle 2016-01-06 17:30:18 -05:00
parent 5eb104d6ab
commit da5d4583e5

View file

@ -3580,82 +3580,18 @@ unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
} }
static void static void
bind_atomic_buffers_base(struct gl_context *ctx, bind_atomic_buffers(struct gl_context *ctx,
GLuint first, GLuint first,
GLsizei count, GLsizei count,
const GLuint *buffers) const GLuint *buffers,
bool range,
const GLintptr *offsets,
const GLsizeiptr *sizes,
const char *caller)
{ {
GLint i; GLint i;
if (!error_check_bind_atomic_buffers(ctx, first, count, if (!error_check_bind_atomic_buffers(ctx, first, count, caller))
"glBindBuffersBase"))
return;
/* Assume that at least one binding will be changed */
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
if (!buffers) {
/* The ARB_multi_bind spec says:
*
* "If <buffers> is NULL, all bindings from <first> through
* <first>+<count>-1 are reset to their unbound (zero) state."
*/
unbind_atomic_buffers(ctx, first, count);
return;
}
/* Note that the error semantics for multi-bind commands differ from
* those of other GL commands.
*
* The Issues section in the ARB_multi_bind spec says:
*
* "(11) Typically, OpenGL specifies that if an error is generated by a
* command, that command has no effect. This is somewhat
* unfortunate for multi-bind commands, because it would require a
* first pass to scan the entire list of bound objects for errors
* and then a second pass to actually perform the bindings.
* Should we have different error semantics?
*
* RESOLVED: Yes. In this specification, when the parameters for
* one of the <count> binding points are invalid, that binding point
* is not updated and an error will be generated. However, other
* binding points in the same command will be updated if their
* parameters are valid and no other error occurs."
*/
_mesa_begin_bufferobj_lookups(ctx);
for (i = 0; i < count; i++) {
struct gl_atomic_buffer_binding *binding =
&ctx->AtomicBufferBindings[first + i];
struct gl_buffer_object *bufObj;
if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject;
else
bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
"glBindBuffersBase");
if (bufObj)
set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
}
_mesa_end_bufferobj_lookups(ctx);
}
static void
bind_atomic_buffers_range(struct gl_context *ctx,
GLuint first,
GLsizei count,
const GLuint *buffers,
const GLintptr *offsets,
const GLsizeiptr *sizes)
{
GLint i;
if (!error_check_bind_atomic_buffers(ctx, first, count,
"glBindBuffersRange"))
return; return;
/* Assume that at least one binding will be changed */ /* Assume that at least one binding will be changed */
@ -3700,45 +3636,51 @@ bind_atomic_buffers_range(struct gl_context *ctx,
struct gl_atomic_buffer_binding *binding = struct gl_atomic_buffer_binding *binding =
&ctx->AtomicBufferBindings[first + i]; &ctx->AtomicBufferBindings[first + i];
struct gl_buffer_object *bufObj; struct gl_buffer_object *bufObj;
GLintptr offset = 0;
GLsizeiptr size = 0;
if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) if (range) {
continue; if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
continue;
/* The ARB_multi_bind spec says: /* The ARB_multi_bind spec says:
* *
* "An INVALID_VALUE error is generated by BindBuffersRange if any * "An INVALID_VALUE error is generated by BindBuffersRange if any
* pair of values in <offsets> and <sizes> does not respectively * pair of values in <offsets> and <sizes> does not respectively
* satisfy the constraints described for those parameters for the * satisfy the constraints described for those parameters for the
* specified target, as described in section 6.7.1 (per binding)." * specified target, as described in section 6.7.1 (per binding)."
* *
* Section 6.7.1 refers to table 6.5, which says: * Section 6.7.1 refers to table 6.5, which says:
* *
* "┌───────────────────────────────────────────────────────────────┐ * "┌───────────────────────────────────────────────────────────────┐
* Atomic counter array bindings (see sec. 7.7.2) * Atomic counter array bindings (see sec. 7.7.2)
* *
* ... ... * ... ...
* offset restriction multiple of 4 * offset restriction multiple of 4
* ... ... * ... ...
* size restriction none * size restriction none
* " * "
*/ */
if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) { if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE, _mesa_error(ctx, GL_INVALID_VALUE,
"glBindBuffersRange(offsets[%u]=%" PRId64 "glBindBuffersRange(offsets[%u]=%" PRId64
" is misaligned; it must be a multiple of %d when " " is misaligned; it must be a multiple of %d when "
"target=GL_ATOMIC_COUNTER_BUFFER)", "target=GL_ATOMIC_COUNTER_BUFFER)",
i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE); i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
continue; continue;
}
offset = offsets[i];
size = sizes[i];
} }
if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject; bufObj = binding->BufferObject;
else else
bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
"glBindBuffersRange");
if (bufObj) if (bufObj)
set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]); set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
} }
_mesa_end_bufferobj_lookups(ctx); _mesa_end_bufferobj_lookups(ctx);
@ -3903,8 +3845,8 @@ _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
"glBindBuffersRange"); "glBindBuffersRange");
return; return;
case GL_ATOMIC_COUNTER_BUFFER: case GL_ATOMIC_COUNTER_BUFFER:
bind_atomic_buffers_range(ctx, first, count, buffers, bind_atomic_buffers(ctx, first, count, buffers, true, offsets, sizes,
offsets, sizes); "glBindBuffersRange");
return; return;
default: default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)", _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
@ -3938,7 +3880,8 @@ _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
"glBindBuffersBase"); "glBindBuffersBase");
return; return;
case GL_ATOMIC_COUNTER_BUFFER: case GL_ATOMIC_COUNTER_BUFFER:
bind_atomic_buffers_base(ctx, first, count, buffers); bind_atomic_buffers(ctx, first, count, buffers, false, NULL, NULL,
"glBindBuffersBase");
return; return;
default: default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)", _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",