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ci/zink: Flake out sparse tests
These were always-crash in CI, had a comment saying they passed locally, and now seem to be passing in CI. Just hit it as flake until someone actually looks into it. Signed-off-by: Daniel Stone <daniels@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34256>
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2 changed files with 3 additions and 5 deletions
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@ -130,11 +130,6 @@ spec@!opengl 1.0@gl-1.0-dlist-beginend,Crash
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spec@arb_viewport_array@display-list,Fail
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# passes locally
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KHR-GL46.sparse_buffer_tests.BufferStorageTest_case_b1_tf_type_1_draw_call_indexed,Crash
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KHR-GL46.sparse_buffer_tests.BufferStorageTest_case_b2_tf_type_0_draw_call_instanced_indexed,Crash
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KHR-GL46.sparse_buffer_tests.BufferStorageTest_case_b2_tf_type_0_draw_call_regular_instanced,Crash
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KHR-GL46.sparse_buffer_tests.BufferStorageTest_case_b2_tf_type_1_draw_call_regular_instanced,Crash
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KHR-GL46.sparse_buffer_tests.BufferStorageTest_case_h,Crash
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KHR-GL46.texture_view.coherency,Fail
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# uprev Piglit in Mesa
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@ -41,3 +41,6 @@ spec@ext_framebuffer_multisample@accuracy all_samples depth_draw small depthsten
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KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader
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KHR-GL46.limits.max_geometry_total_output_components
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# reported to pass locally, seems to bounce around in CI
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KHR-GL46.sparse_buffer_tests.BufferStorageTest_.*
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