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glsl: Disallow embedded structure definitions
Continue to allow them in GLSL 1.10 because the spec allows it. Generate an error in all other versions because the specs specifically disallow it. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Cc: "9.2" <mesa-stable@lists.freedesktop.org>
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3 changed files with 38 additions and 0 deletions
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@ -4455,6 +4455,34 @@ ast_struct_specifier::hir(exec_list *instructions,
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struct _mesa_glsl_parse_state *state)
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struct _mesa_glsl_parse_state *state)
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{
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{
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YYLTYPE loc = this->get_location();
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YYLTYPE loc = this->get_location();
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/* Section 4.1.8 (Structures) of the GLSL 1.10 spec says:
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*
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* "Anonymous structures are not supported; so embedded structures must
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* have a declarator. A name given to an embedded struct is scoped at
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* the same level as the struct it is embedded in."
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*
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* The same section of the GLSL 1.20 spec says:
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*
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* "Anonymous structures are not supported. Embedded structures are not
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* supported.
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*
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* struct S { float f; };
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* struct T {
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* S; // Error: anonymous structures disallowed
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* struct { ... }; // Error: embedded structures disallowed
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* S s; // Okay: nested structures with name are allowed
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* };"
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*
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* The GLSL ES 1.00 and 3.00 specs have similar langauge and examples. So,
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* we allow embedded structures in 1.10 only.
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*/
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if (state->language_version != 110 && state->struct_specifier_depth != 0)
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_mesa_glsl_error(&loc, state,
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"embedded structure declartions are not allowed");
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state->struct_specifier_depth++;
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glsl_struct_field *fields;
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glsl_struct_field *fields;
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unsigned decl_count =
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unsigned decl_count =
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ast_process_structure_or_interface_block(instructions,
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ast_process_structure_or_interface_block(instructions,
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@ -4481,6 +4509,8 @@ ast_struct_specifier::hir(exec_list *instructions,
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}
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}
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}
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}
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state->struct_specifier_depth--;
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/* Structure type definitions do not have r-values.
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/* Structure type definitions do not have r-values.
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*/
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*/
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return NULL;
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return NULL;
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@ -71,6 +71,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
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this->loop_nesting_ast = NULL;
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this->loop_nesting_ast = NULL;
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this->switch_state.switch_nesting_ast = NULL;
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this->switch_state.switch_nesting_ast = NULL;
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this->struct_specifier_depth = 0;
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this->num_builtins_to_link = 0;
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this->num_builtins_to_link = 0;
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/* Set default language version and extensions */
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/* Set default language version and extensions */
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@ -158,6 +158,13 @@ struct _mesa_glsl_parse_state {
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unsigned language_version;
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unsigned language_version;
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enum _mesa_glsl_parser_targets target;
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enum _mesa_glsl_parser_targets target;
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/**
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* Number of nested struct_specifier levels
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*
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* Outside a struct_specifer, this is zero.
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*/
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unsigned struct_specifier_depth;
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/**
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/**
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* Default uniform layout qualifiers tracked during parsing.
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* Default uniform layout qualifiers tracked during parsing.
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* Currently affects uniform blocks and uniform buffer variables in
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* Currently affects uniform blocks and uniform buffer variables in
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