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zink: remove redundant renderpass update check for clears
this should be handled already in the clear code Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17640>
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1 changed files with 0 additions and 2 deletions
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@ -443,8 +443,6 @@ setup_framebuffer(struct zink_context *ctx)
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zink_update_vk_sample_locations(ctx);
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if (rp)
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ctx->rp_changed |= ctx->rp_clears_enabled != rp->state.clears;
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if (ctx->rp_changed)
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rp = get_render_pass(ctx);
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