fix _mesa_select_tex_image() calls

This commit is contained in:
Brian Paul 2006-11-01 19:25:19 +00:00
parent 7d08e3a117
commit d972c86876

View file

@ -1404,7 +1404,6 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
GLint mipWidth, mipHeight;
tdfxMipMapLevel *mip;
struct gl_texture_image *mipImage;
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
assert(!texImage->IsCompressed);
@ -1425,7 +1424,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
mipWidth, mipHeight, border,
format, type,
NULL);
mipImage = _mesa_select_tex_image(ctx, texUnit, target, level);
mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
mip = TDFX_TEXIMAGE_DATA(mipImage);
_mesa_halve2x2_teximage2d(ctx,
texImage,
@ -1514,7 +1513,6 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
GLint mipWidth, mipHeight;
tdfxMipMapLevel *mip;
struct gl_texture_image *mipImage;
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
assert(!texImage->IsCompressed);
@ -1534,7 +1532,7 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
}
++level;
mipImage = _mesa_select_tex_image(ctx, texUnit, target, level);
mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
mip = TDFX_TEXIMAGE_DATA(mipImage);
_mesa_halve2x2_teximage2d(ctx,
texImage,