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r300/compiler: fix translating the src negate bits in pair_translate
(1, -_, ...) was converted to (-1, ...) because of the negation in the second component. Masking out the unused bits fixes this. Piglit: - glsl-fs-texture2d-branching NOTE: This is a candidate for the 7.9 and 7.10 branches.
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1868d21c8e
commit
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1 changed files with 8 additions and 3 deletions
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@ -214,16 +214,21 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
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if (needrgb && !istranscendent) {
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unsigned int srcrgb = 0;
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unsigned int srcalpha = 0;
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unsigned int srcmask = 0;
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int j;
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/* We don't care about the alpha channel here. We only
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* want the part of the swizzle that writes to rgb,
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* since we are creating an rgb instruction. */
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for(j = 0; j < 3; ++j) {
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unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
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if (swz < 3)
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if (swz < RC_SWIZZLE_W)
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srcrgb = 1;
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else if (swz < 4)
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else if (swz == RC_SWIZZLE_W)
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srcalpha = 1;
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if (swz < RC_SWIZZLE_UNUSED)
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srcmask |= 1 << j;
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}
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source = rc_pair_alloc_source(pair, srcrgb, srcalpha,
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inst->SrcReg[i].File, inst->SrcReg[i].Index);
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@ -236,7 +241,7 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c,
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pair->RGB.Arg[i].Swizzle =
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rc_init_swizzle(inst->SrcReg[i].Swizzle, 3);
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pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs;
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pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z));
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pair->RGB.Arg[i].Negate = !!(srcmask & inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z));
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}
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if (needalpha) {
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unsigned int srcrgb = 0;
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