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r600g: Fix special negative immediate constants when using ABS modifier.
Some constants (like 1.0 and 0.5) could be inlined as immediate inputs
without using their literal value. The r600_bytecode_special_constants()
function emulates the negative of these constants by using NEG modifier.
However some shaders define -1.0 constant and want to use it as 1.0.
They do so by using ABS modifier. But r600_bytecode_special_constants()
set NEG in addition to ABS. Since NEG modifier have priority over ABS one,
we get -|1.0| as result, instead of |1.0|.
The patch simply prevents the additional switching of NEG when ABS is set.
[According to Ivan Kalvachev, this bug was fond via
https://github.com/iXit/Mesa-3D/issues/126 and
https://github.com/iXit/Mesa-3D/issues/127]
Signed-off-by: Ivan Kalvachev <ikalvachev@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
CC: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f75f21a24a)
This commit is contained in:
parent
7aba6fa3eb
commit
d9474cb70e
3 changed files with 6 additions and 6 deletions
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@ -621,7 +621,7 @@ static int replace_gpr_with_pv_ps(struct r600_bytecode *bc,
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return 0;
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}
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void r600_bytecode_special_constants(uint32_t value, unsigned *sel, unsigned *neg)
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void r600_bytecode_special_constants(uint32_t value, unsigned *sel, unsigned *neg, unsigned abs)
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{
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switch(value) {
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case 0:
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@ -641,11 +641,11 @@ void r600_bytecode_special_constants(uint32_t value, unsigned *sel, unsigned *ne
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break;
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case 0xBF800000: /* -1.0f */
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*sel = V_SQ_ALU_SRC_1;
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*neg ^= 1;
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*neg ^= !abs;
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break;
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case 0xBF000000: /* -0.5f */
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*sel = V_SQ_ALU_SRC_0_5;
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*neg ^= 1;
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*neg ^= !abs;
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break;
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default:
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*sel = V_SQ_ALU_SRC_LITERAL;
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@ -1194,7 +1194,7 @@ int r600_bytecode_add_alu_type(struct r600_bytecode *bc,
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}
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if (nalu->src[i].sel == V_SQ_ALU_SRC_LITERAL)
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r600_bytecode_special_constants(nalu->src[i].value,
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&nalu->src[i].sel, &nalu->src[i].neg);
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&nalu->src[i].sel, &nalu->src[i].neg, nalu->src[i].abs);
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}
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if (nalu->dst.sel >= bc->ngpr) {
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bc->ngpr = nalu->dst.sel + 1;
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@ -254,7 +254,7 @@ int r600_bytecode_add_cfinst(struct r600_bytecode *bc,
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int r600_bytecode_add_alu_type(struct r600_bytecode *bc,
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const struct r600_bytecode_alu *alu, unsigned type);
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void r600_bytecode_special_constants(uint32_t value,
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unsigned *sel, unsigned *neg);
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unsigned *sel, unsigned *neg, unsigned abs);
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void r600_bytecode_disasm(struct r600_bytecode *bc);
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void r600_bytecode_alu_read(struct r600_bytecode *bc,
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struct r600_bytecode_alu *alu, uint32_t word0, uint32_t word1);
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@ -1004,7 +1004,7 @@ static void tgsi_src(struct r600_shader_ctx *ctx,
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(tgsi_src->Register.SwizzleX == tgsi_src->Register.SwizzleW)) {
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index = tgsi_src->Register.Index * 4 + tgsi_src->Register.SwizzleX;
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r600_bytecode_special_constants(ctx->literals[index], &r600_src->sel, &r600_src->neg);
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r600_bytecode_special_constants(ctx->literals[index], &r600_src->sel, &r600_src->neg, r600_src->abs);
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if (r600_src->sel != V_SQ_ALU_SRC_LITERAL)
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return;
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}
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