i965: update RefCount when using Vertex/Fragment program.

It makes quake4-demo works well on 965.
This commit is contained in:
Xiang, Haihao 2007-11-28 09:46:43 +08:00
parent 16099c15f5
commit d8fcb504a4

View file

@ -70,12 +70,14 @@ static void brwUseProgram(GLcontext *ctx, GLuint program)
if (sh_prog) {
if (sh_prog->VertexProgram) {
brw->attribs.VertexProgram->Current = sh_prog->VertexProgram;
sh_prog->VertexProgram->Base.RefCount++;
ctx->VertexProgram.Enabled = GL_TRUE;
}else
ctx->VertexProgram.Enabled = GL_FALSE;
if (sh_prog->FragmentProgram) {
brw->attribs.FragmentProgram->Current = sh_prog->FragmentProgram;
sh_prog->FragmentProgram->Base.RefCount++;
ctx->FragmentProgram.Enabled = GL_TRUE;
} else
ctx->FragmentProgram.Enabled = GL_FALSE;