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llvmpipe: fix-up comment
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@ -65,7 +65,8 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
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unsigned nblocksx, nblocksy;
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/* Allocate storage for whole quads. This is particularly important
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* for depth surfaces, which are currently stored in a swizzled format. */
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* for depth surfaces, which are currently stored in a swizzled format.
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*/
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nblocksx = util_format_get_nblocksx(pt->format, align(width, 2));
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nblocksy = util_format_get_nblocksy(pt->format, align(height, 2));
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