diff --git a/src/gallium/drivers/radeonsi/si_compute_prim_discard.c b/src/gallium/drivers/radeonsi/si_compute_prim_discard.c index 9b59570bf3f..fcb6944b5ae 100644 --- a/src/gallium/drivers/radeonsi/si_compute_prim_discard.c +++ b/src/gallium/drivers/radeonsi/si_compute_prim_discard.c @@ -108,7 +108,6 @@ * (patch elimination where tess factors are 0 would be possible to implement) * - The vertex shader must not contain memory stores. * - All VS resources must not have a write usage in the command buffer. - * (TODO: all shader buffers currently set the write usage) * - Bindless textures and images must not occur in the vertex shader. * * User data SGPR layout: