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gallium: added PIPE_CAP_INSTANCED_DRAWING
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@ -36,6 +36,7 @@ The integer capabilities:
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bound.
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* ``OCCLUSION_QUERY``: Whether occlusion queries are available.
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* ``TIMER_QUERY``: Whether timer queries are available.
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* ``INSTANCED_DRAWING``: indicates support for instanced drawing.
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* ``TEXTURE_SHADOW_MAP``: indicates whether the fragment shader hardware
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can do the depth texture / Z comparison operation in TEX instructions
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for shadow testing.
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@ -467,6 +467,7 @@ enum pipe_cap {
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PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER,
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PIPE_CAP_DEPTH_CLAMP,
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PIPE_CAP_SHADER_STENCIL_EXPORT,
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PIPE_CAP_INSTANCED_DRAWING,
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};
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/* Shader caps not specific to any single stage */
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