Another attempt at fixing name mangling and gl__unused413().

This commit is contained in:
Brian Paul 2004-09-09 18:13:35 +00:00
parent c18fe0c92b
commit d86d1483ac
3 changed files with 1 additions and 8 deletions

View file

@ -30,6 +30,7 @@
/* Internal symbols which may collide with other OpenGL implementations. */
#define __glCoreCreateContext __mglCoreCreateContext
#define __glCoreNopDispatch __mglCoreNopDispatch
#define gl__unused413 MANGLE(__unused413)
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */

View file

@ -129,11 +129,7 @@ class PrintGlOffsets(gl_XML.FilterGLAPISpecBase):
#error RETURN_DISPATCH must be defined
#endif
#ifdef USE_MGL_NAMESPACE
GLAPI void GLAPIENTRY mgl__unused413(void); /* silence warning */
#else
GLAPI void GLAPIENTRY gl__unused413(void); /* silence warning */
#endif
"""
return

View file

@ -69,11 +69,7 @@
#error RETURN_DISPATCH must be defined
#endif
#ifdef USE_MGL_NAMESPACE
GLAPI void GLAPIENTRY mgl__unused413(void); /* silence warning */
#else
GLAPI void GLAPIENTRY gl__unused413(void); /* silence warning */
#endif
KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
{