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osmesa: Pacify MSVC in the test code
Not smart enough to think this is const, eh. Fixes: mesa/mesa#4119 Fixes:c5c1aa7c75("gallium/osmesa: Fix flushing and Y-flipping of the depth buffer.") Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8936> (cherry picked from commit88ca480c8b)
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2 changed files with 2 additions and 2 deletions
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@ -40,7 +40,7 @@
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"description": "osmesa: Pacify MSVC in the test code",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "c5c1aa7c75c05927017325829cb3f354654d0b73"
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},
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@ -169,7 +169,7 @@ TEST(OSMesaRenderTest, depth)
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OSMesaCreateContextExt(OSMESA_RGB_565, 24, 8, 0, NULL), &OSMesaDestroyContext};
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ASSERT_TRUE(ctx);
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int w = 3, h = 2;
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const int w = 3, h = 2;
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uint8_t pixels[4096 * h * 2] = {0}; /* different cpp from our depth! */
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auto ret = OSMesaMakeCurrent(ctx.get(), &pixels, GL_UNSIGNED_SHORT_5_6_5, w, h);
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ASSERT_EQ(ret, GL_TRUE);
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