osmesa: Pacify MSVC in the test code

Not smart enough to think this is const, eh.

Fixes: mesa/mesa#4119
Fixes: c5c1aa7c75 ("gallium/osmesa: Fix flushing and Y-flipping of the depth buffer.")
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8936>
(cherry picked from commit 88ca480c8b)
This commit is contained in:
Adam Jackson 2021-01-27 14:23:17 -05:00 committed by Dylan Baker
parent fd7be16bd3
commit d851b07fef
2 changed files with 2 additions and 2 deletions

View file

@ -40,7 +40,7 @@
"description": "osmesa: Pacify MSVC in the test code",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"master_sha": null,
"because_sha": "c5c1aa7c75c05927017325829cb3f354654d0b73"
},

View file

@ -169,7 +169,7 @@ TEST(OSMesaRenderTest, depth)
OSMesaCreateContextExt(OSMESA_RGB_565, 24, 8, 0, NULL), &OSMesaDestroyContext};
ASSERT_TRUE(ctx);
int w = 3, h = 2;
const int w = 3, h = 2;
uint8_t pixels[4096 * h * 2] = {0}; /* different cpp from our depth! */
auto ret = OSMesaMakeCurrent(ctx.get(), &pixels, GL_UNSIGNED_SHORT_5_6_5, w, h);
ASSERT_EQ(ret, GL_TRUE);