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t_dd_dmatmp: Constify dmasz
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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parent
8e9968f184
commit
d830965057
1 changed files with 9 additions and 13 deletions
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@ -69,7 +69,7 @@ static void TAG(render_points_verts)(struct gl_context *ctx,
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{
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if (HAVE_POINTS) {
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LOCAL_VARS;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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unsigned currentsz;
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GLuint j, nr;
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@ -96,7 +96,7 @@ static void TAG(render_lines_verts)(struct gl_context *ctx,
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GLuint flags)
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{
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LOCAL_VARS;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
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unsigned currentsz;
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GLuint j, nr;
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@ -107,7 +107,6 @@ static void TAG(render_lines_verts)(struct gl_context *ctx,
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count -= count & 1;
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currentsz = GET_CURRENT_VB_MAX_VERTS();
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currentsz -= currentsz & 1;
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dmasz -= dmasz & 1;
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if (currentsz < 8)
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currentsz = dmasz;
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@ -126,7 +125,7 @@ static void TAG(render_line_strip_verts)(struct gl_context *ctx,
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GLuint flags)
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{
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LOCAL_VARS;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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unsigned currentsz;
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GLuint j, nr;
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@ -152,7 +151,7 @@ static void TAG(render_line_loop_verts)(struct gl_context *ctx,
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GLuint flags)
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{
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LOCAL_VARS;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() - 1;
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unsigned currentsz;
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GLuint j, nr;
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@ -164,7 +163,6 @@ static void TAG(render_line_loop_verts)(struct gl_context *ctx,
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*/
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currentsz = GET_CURRENT_VB_MAX_VERTS();
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currentsz--;
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dmasz--;
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if (currentsz < 8)
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currentsz = dmasz;
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@ -204,7 +202,7 @@ static void TAG(render_triangles_verts)(struct gl_context *ctx,
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GLuint flags)
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{
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LOCAL_VARS;
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unsigned dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 3) * 3;
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const unsigned dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 3) * 3;
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unsigned currentsz;
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GLuint j, nr;
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@ -236,7 +234,7 @@ static void TAG(render_tri_strip_verts)(struct gl_context *ctx,
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{
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LOCAL_VARS;
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GLuint j, nr;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
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unsigned currentsz;
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INIT(GL_TRIANGLE_STRIP);
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@ -248,7 +246,6 @@ static void TAG(render_tri_strip_verts)(struct gl_context *ctx,
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/* From here on emit even numbers of tris when wrapping over buffers:
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*/
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dmasz -= (dmasz & 1);
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currentsz -= (currentsz & 1);
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for (j = 0; j + 2 < count; j += nr - 2) {
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@ -267,7 +264,7 @@ static void TAG(render_tri_fan_verts)(struct gl_context *ctx,
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{
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LOCAL_VARS;
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GLuint j, nr;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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unsigned currentsz;
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INIT(GL_TRIANGLE_FAN);
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@ -298,7 +295,7 @@ static void TAG(render_poly_verts)(struct gl_context *ctx,
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if (HAVE_POLYGONS) {
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LOCAL_VARS;
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GLuint j, nr;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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unsigned currentsz;
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INIT(GL_POLYGON);
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@ -343,7 +340,7 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
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return;
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} else {
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LOCAL_VARS;
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unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
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unsigned currentsz;
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/* Emit smooth-shaded quadstrips as tristrips:
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@ -353,7 +350,6 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
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/* Emit whole number of quads in total, and in each buffer.
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*/
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dmasz -= dmasz & 1;
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currentsz = GET_CURRENT_VB_MAX_VERTS();
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currentsz -= currentsz & 1;
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count -= count & 1;
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