mesa: add KHR_no_error support for glDisableVertexA*A*()

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Timothy Arceri 2017-06-28 14:09:22 +10:00
parent 73e0140acc
commit d8143a4bde
4 changed files with 25 additions and 2 deletions

View file

@ -584,7 +584,7 @@
<param name="arrays" type="GLuint *" />
</function>
<function name="DisableVertexArrayAttrib">
<function name="DisableVertexArrayAttrib" no_error="true">
<param name="vaobj" type="GLuint" />
<param name="index" type="GLuint" />
</function>

View file

@ -5340,7 +5340,7 @@
<glx ignore="true"/>
</function>
<function name="DisableVertexAttribArray" es2="2.0">
<function name="DisableVertexAttribArray" es2="2.0" no_error="true">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
<glx handcode="true"/>

View file

@ -1169,6 +1169,14 @@ _mesa_DisableVertexAttribArray(GLuint index)
}
void GLAPIENTRY
_mesa_DisableVertexAttribArray_no_error(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
disable_vertex_array_attrib(ctx, ctx->Array.VAO, index);
}
void GLAPIENTRY
_mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index)
{
@ -1195,6 +1203,15 @@ _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index)
}
void GLAPIENTRY
_mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj);
disable_vertex_array_attrib(ctx, vao, index);
}
/**
* Return info for a vertex attribute array (no alias with legacy
* vertex attributes (pos, normal, color, etc)). This function does

View file

@ -238,10 +238,16 @@ _mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexAttribArray(GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexAttribArray_no_error(GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index);
extern void GLAPIENTRY
_mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);