freedreno: move clear path dirty state hack to a2xx backend

a3xx/a4xx use the generic u_blitter path, which will make state dirty
bits be set appropriately thanks to the automagic of generic code
setting generic state in the driver.  And a5xx has a blit/dma engine
(actually, two) so it doesn't need these extra dirty bits set.

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark 2017-04-16 14:47:35 -04:00
parent b662f71d9c
commit d7fa7f5e7e
2 changed files with 9 additions and 9 deletions

View file

@ -278,6 +278,15 @@ fd2_clear(struct fd_context *ctx, unsigned buffers,
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_CONTROL));
OUT_RING(ring, 0x00000000);
ctx->dirty |= FD_DIRTY_ZSA |
FD_DIRTY_VIEWPORT |
FD_DIRTY_RASTERIZER |
FD_DIRTY_SAMPLE_MASK |
FD_DIRTY_PROG |
FD_DIRTY_CONSTBUF |
FD_DIRTY_BLEND |
FD_DIRTY_FRAMEBUFFER;
}
void

View file

@ -367,15 +367,6 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
ctx->clear(ctx, buffers, color, depth, stencil);
ctx->dirty |= FD_DIRTY_ZSA |
FD_DIRTY_VIEWPORT |
FD_DIRTY_RASTERIZER |
FD_DIRTY_SAMPLE_MASK |
FD_DIRTY_PROG |
FD_DIRTY_CONSTBUF |
FD_DIRTY_BLEND |
FD_DIRTY_FRAMEBUFFER;
if (fd_mesa_debug & FD_DBG_DCLEAR)
fd_context_all_dirty(ctx);
}