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freedreno: move clear path dirty state hack to a2xx backend
a3xx/a4xx use the generic u_blitter path, which will make state dirty bits be set appropriately thanks to the automagic of generic code setting generic state in the driver. And a5xx has a blit/dma engine (actually, two) so it doesn't need these extra dirty bits set. Signed-off-by: Rob Clark <robdclark@gmail.com>
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2 changed files with 9 additions and 9 deletions
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@ -278,6 +278,15 @@ fd2_clear(struct fd_context *ctx, unsigned buffers,
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_CONTROL));
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OUT_RING(ring, 0x00000000);
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ctx->dirty |= FD_DIRTY_ZSA |
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FD_DIRTY_VIEWPORT |
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FD_DIRTY_RASTERIZER |
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FD_DIRTY_SAMPLE_MASK |
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FD_DIRTY_PROG |
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FD_DIRTY_CONSTBUF |
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FD_DIRTY_BLEND |
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FD_DIRTY_FRAMEBUFFER;
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}
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void
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@ -367,15 +367,6 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
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ctx->clear(ctx, buffers, color, depth, stencil);
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ctx->dirty |= FD_DIRTY_ZSA |
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FD_DIRTY_VIEWPORT |
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FD_DIRTY_RASTERIZER |
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FD_DIRTY_SAMPLE_MASK |
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FD_DIRTY_PROG |
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FD_DIRTY_CONSTBUF |
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FD_DIRTY_BLEND |
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FD_DIRTY_FRAMEBUFFER;
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if (fd_mesa_debug & FD_DBG_DCLEAR)
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fd_context_all_dirty(ctx);
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}
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