nir/opt_access: infer writeonly

This isn't always done for GL because it could cause ImageAccess to be
incorrect: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3278

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6483>
This commit is contained in:
Rhys Perry 2020-08-25 17:36:14 +01:00 committed by Marge Bot
parent 5d524ae62c
commit d7d0b4445a
3 changed files with 112 additions and 41 deletions

View file

@ -4875,7 +4875,12 @@ bool nir_opt_comparison_pre_impl(nir_function_impl *impl);
bool nir_opt_comparison_pre(nir_shader *shader); bool nir_opt_comparison_pre(nir_shader *shader);
bool nir_opt_access(nir_shader *shader, bool is_vulkan); typedef struct nir_opt_access_options {
bool is_vulkan;
bool infer_non_readable;
} nir_opt_access_options;
bool nir_opt_access(nir_shader *shader, const nir_opt_access_options *options);
bool nir_opt_algebraic(nir_shader *shader); bool nir_opt_algebraic(nir_shader *shader);
bool nir_opt_algebraic_before_ffma(nir_shader *shader); bool nir_opt_algebraic_before_ffma(nir_shader *shader);
bool nir_opt_algebraic_late(nir_shader *shader); bool nir_opt_algebraic_late(nir_shader *shader);

View file

@ -23,9 +23,10 @@
#include "nir.h" #include "nir.h"
/* This pass optimizes GL access qualifiers. So far it does two things: /* This pass optimizes GL access qualifiers. So far it does three things:
* *
* - Infer readonly when it's missing. * - Infer readonly when it's missing.
* - Infer writeonly when it's missing.
* - Infer ACCESS_CAN_REORDER when the following are true: * - Infer ACCESS_CAN_REORDER when the following are true:
* - Either there are no writes, or ACCESS_NON_WRITEABLE is set. In either * - Either there are no writes, or ACCESS_NON_WRITEABLE is set. In either
* case there are no writes to the underlying memory. * case there are no writes to the underlying memory.
@ -38,17 +39,49 @@
struct access_state { struct access_state {
nir_shader *shader; nir_shader *shader;
bool infer_non_readable;
struct set *vars_written; struct set *vars_written;
struct set *vars_read;
bool images_written; bool images_written;
bool buffers_written; bool buffers_written;
bool images_read;
bool buffers_read;
}; };
static void
gather_buffer_access(struct access_state *state, nir_ssa_def *def, bool read, bool write)
{
state->buffers_read |= read;
state->buffers_written |= write;
if (!def)
return;
const nir_variable *var = nir_get_binding_variable(
state->shader, nir_chase_binding(nir_src_for_ssa(def)));
if (var) {
if (read)
_mesa_set_add(state->vars_read, var);
if (write)
_mesa_set_add(state->vars_written, var);
} else {
nir_foreach_variable_with_modes(possible_var, state->shader, nir_var_mem_ssbo) {
if (read)
_mesa_set_add(state->vars_read, possible_var);
if (write)
_mesa_set_add(state->vars_written, possible_var);
}
}
}
static void static void
gather_intrinsic(struct access_state *state, nir_intrinsic_instr *instr) gather_intrinsic(struct access_state *state, nir_intrinsic_instr *instr)
{ {
const nir_variable *var; const nir_variable *var;
bool read, write;
switch (instr->intrinsic) { switch (instr->intrinsic) {
case nir_intrinsic_image_deref_load:
case nir_intrinsic_image_deref_store: case nir_intrinsic_image_deref_store:
case nir_intrinsic_image_deref_atomic_add: case nir_intrinsic_image_deref_atomic_add:
case nir_intrinsic_image_deref_atomic_imin: case nir_intrinsic_image_deref_atomic_imin:
@ -62,21 +95,29 @@ gather_intrinsic(struct access_state *state, nir_intrinsic_instr *instr)
case nir_intrinsic_image_deref_atomic_comp_swap: case nir_intrinsic_image_deref_atomic_comp_swap:
case nir_intrinsic_image_deref_atomic_fadd: case nir_intrinsic_image_deref_atomic_fadd:
var = nir_intrinsic_get_var(instr, 0); var = nir_intrinsic_get_var(instr, 0);
read = instr->intrinsic != nir_intrinsic_image_deref_store;
write = instr->intrinsic != nir_intrinsic_image_deref_load;
/* In OpenGL, buffer images use normal buffer objects, whereas other /* In OpenGL, buffer images use normal buffer objects, whereas other
* image types use textures which cannot alias with buffer objects. * image types use textures which cannot alias with buffer objects.
* Therefore we have to group buffer samplers together with SSBO's. * Therefore we have to group buffer samplers together with SSBO's.
*/ */
if (glsl_get_sampler_dim(glsl_without_array(var->type)) == if (glsl_get_sampler_dim(glsl_without_array(var->type)) ==
GLSL_SAMPLER_DIM_BUF) GLSL_SAMPLER_DIM_BUF) {
state->buffers_written = true; state->buffers_read |= read;
else state->buffers_written |= write;
state->images_written = true; } else {
state->images_read |= read;
state->images_written |= write;
}
if (var->data.mode == nir_var_uniform) if (var->data.mode == nir_var_uniform && read)
_mesa_set_add(state->vars_read, var);
if (var->data.mode == nir_var_uniform && write)
_mesa_set_add(state->vars_written, var); _mesa_set_add(state->vars_written, var);
break; break;
case nir_intrinsic_bindless_image_load:
case nir_intrinsic_bindless_image_store: case nir_intrinsic_bindless_image_store:
case nir_intrinsic_bindless_image_atomic_add: case nir_intrinsic_bindless_image_atomic_add:
case nir_intrinsic_bindless_image_atomic_imin: case nir_intrinsic_bindless_image_atomic_imin:
@ -89,12 +130,19 @@ gather_intrinsic(struct access_state *state, nir_intrinsic_instr *instr)
case nir_intrinsic_bindless_image_atomic_exchange: case nir_intrinsic_bindless_image_atomic_exchange:
case nir_intrinsic_bindless_image_atomic_comp_swap: case nir_intrinsic_bindless_image_atomic_comp_swap:
case nir_intrinsic_bindless_image_atomic_fadd: case nir_intrinsic_bindless_image_atomic_fadd:
if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_BUF) read = instr->intrinsic != nir_intrinsic_bindless_image_store;
state->buffers_written = true; write = instr->intrinsic != nir_intrinsic_bindless_image_load;
else
state->images_written = true; if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_BUF) {
state->buffers_read |= read;
state->buffers_written |= write;
} else {
state->images_read |= read;
state->images_written |= write;
}
break; break;
case nir_intrinsic_load_deref:
case nir_intrinsic_store_deref: case nir_intrinsic_store_deref:
case nir_intrinsic_deref_atomic_add: case nir_intrinsic_deref_atomic_add:
case nir_intrinsic_deref_atomic_imin: case nir_intrinsic_deref_atomic_imin:
@ -114,17 +162,10 @@ gather_intrinsic(struct access_state *state, nir_intrinsic_instr *instr)
if (!nir_deref_mode_may_be(deref, nir_var_mem_ssbo | nir_var_mem_global)) if (!nir_deref_mode_may_be(deref, nir_var_mem_ssbo | nir_var_mem_global))
break; break;
if (nir_deref_mode_is(deref, nir_var_mem_ssbo)) { bool ssbo = nir_deref_mode_is(deref, nir_var_mem_ssbo);
var = nir_get_binding_variable(state->shader, nir_chase_binding(instr->src[0])); gather_buffer_access(state, ssbo ? instr->src[0].ssa : NULL,
if (var) { instr->intrinsic != nir_intrinsic_store_deref,
_mesa_set_add(state->vars_written, var); instr->intrinsic != nir_intrinsic_load_deref);
} else {
nir_foreach_variable_with_modes(possible_var, state->shader, nir_var_mem_ssbo)
_mesa_set_add(state->vars_written, possible_var);
}
}
state->buffers_written = true;
break; break;
} }
@ -145,22 +186,27 @@ process_variable(struct access_state *state, nir_variable *var)
if (var->data.access & ACCESS_CAN_REORDER) if (var->data.access & ACCESS_CAN_REORDER)
return false; return false;
if (!(var->data.access & ACCESS_NON_WRITEABLE)) { unsigned access = var->data.access;
if ((var->data.access & ACCESS_RESTRICT) && bool is_buffer = var->data.mode == nir_var_mem_ssbo ||
!_mesa_set_search(state->vars_written, var)) { glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF;
var->data.access |= ACCESS_NON_WRITEABLE;
return true;
}
bool is_buffer = var->data.mode == nir_var_mem_ssbo || if (!(access & ACCESS_NON_WRITEABLE)) {
glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF; if (is_buffer ? !state->buffers_written : !state->images_written)
if (is_buffer ? !state->buffers_written : !state->images_written) { access |= ACCESS_NON_WRITEABLE;
var->data.access |= ACCESS_NON_WRITEABLE; else if ((access & ACCESS_RESTRICT) && !_mesa_set_search(state->vars_written, var))
return true; access |= ACCESS_NON_WRITEABLE;
}
} }
return false; if (!(access & ACCESS_NON_READABLE)) {
if (is_buffer ? !state->buffers_read : !state->images_read)
access |= ACCESS_NON_READABLE;
else if ((access & ACCESS_RESTRICT) && !_mesa_set_search(state->vars_read, var))
access |= ACCESS_NON_READABLE;
}
bool changed = var->data.access != access;
var->data.access = access;
return changed;
} }
static bool static bool
@ -169,17 +215,23 @@ update_access(struct access_state *state, nir_intrinsic_instr *instr, bool is_im
enum gl_access_qualifier access = nir_intrinsic_access(instr); enum gl_access_qualifier access = nir_intrinsic_access(instr);
bool is_memory_readonly = access & ACCESS_NON_WRITEABLE; bool is_memory_readonly = access & ACCESS_NON_WRITEABLE;
bool is_memory_writeonly = access & ACCESS_NON_READABLE;
if (instr->intrinsic != nir_intrinsic_bindless_image_load) { if (instr->intrinsic != nir_intrinsic_bindless_image_load &&
instr->intrinsic != nir_intrinsic_bindless_image_store) {
const nir_variable *var = nir_get_binding_variable( const nir_variable *var = nir_get_binding_variable(
state->shader, nir_chase_binding(instr->src[0])); state->shader, nir_chase_binding(instr->src[0]));
is_memory_readonly |= var && (var->data.access & ACCESS_NON_WRITEABLE); is_memory_readonly |= var && (var->data.access & ACCESS_NON_WRITEABLE);
is_memory_writeonly |= var && (var->data.access & ACCESS_NON_READABLE);
} }
is_memory_readonly |= is_buffer ? !state->buffers_written : !state->images_written; is_memory_readonly |= is_buffer ? !state->buffers_written : !state->images_written;
is_memory_writeonly |= is_buffer ? !state->buffers_read : !state->images_read;
if (is_memory_readonly) if (is_memory_readonly)
access |= ACCESS_NON_WRITEABLE; access |= ACCESS_NON_WRITEABLE;
if (is_memory_writeonly)
access |= ACCESS_NON_READABLE;
if (!(access & ACCESS_VOLATILE) && is_memory_readonly) if (!(access & ACCESS_VOLATILE) && is_memory_readonly)
access |= ACCESS_CAN_REORDER; access |= ACCESS_CAN_REORDER;
@ -193,17 +245,20 @@ process_intrinsic(struct access_state *state, nir_intrinsic_instr *instr)
{ {
switch (instr->intrinsic) { switch (instr->intrinsic) {
case nir_intrinsic_bindless_image_load: case nir_intrinsic_bindless_image_load:
case nir_intrinsic_bindless_image_store:
return update_access(state, instr, true, return update_access(state, instr, true,
nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_BUF); nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_BUF);
case nir_intrinsic_load_deref: { case nir_intrinsic_load_deref:
case nir_intrinsic_store_deref: {
if (!nir_deref_mode_is(nir_src_as_deref(instr->src[0]), nir_var_mem_ssbo)) if (!nir_deref_mode_is(nir_src_as_deref(instr->src[0]), nir_var_mem_ssbo))
return false; return false;
return update_access(state, instr, false, true); return update_access(state, instr, false, true);
} }
case nir_intrinsic_image_deref_load: { case nir_intrinsic_image_deref_load:
case nir_intrinsic_image_deref_store: {
nir_variable *var = nir_intrinsic_get_var(instr, 0); nir_variable *var = nir_intrinsic_get_var(instr, 0);
bool is_buffer = bool is_buffer =
@ -244,11 +299,13 @@ opt_access_impl(struct access_state *state,
} }
bool bool
nir_opt_access(nir_shader *shader, bool is_vulkan) nir_opt_access(nir_shader *shader, const nir_opt_access_options *options)
{ {
struct access_state state = { struct access_state state = {
.shader = shader, .shader = shader,
.infer_non_readable = options->infer_non_readable,
.vars_written = _mesa_pointer_set_create(NULL), .vars_written = _mesa_pointer_set_create(NULL),
.vars_read = _mesa_pointer_set_create(NULL),
}; };
bool var_progress = false; bool var_progress = false;
@ -266,9 +323,11 @@ nir_opt_access(nir_shader *shader, bool is_vulkan)
} }
/* In Vulkan, buffers and images can alias. */ /* In Vulkan, buffers and images can alias. */
if (is_vulkan) { if (options->is_vulkan) {
state.buffers_written |= state.images_written; state.buffers_written |= state.images_written;
state.images_written |= state.buffers_written; state.images_written |= state.buffers_written;
state.buffers_read |= state.images_read;
state.images_read |= state.buffers_read;
} }
nir_foreach_variable_with_modes(var, shader, nir_var_uniform | nir_foreach_variable_with_modes(var, shader, nir_var_uniform |
@ -293,6 +352,7 @@ nir_opt_access(nir_shader *shader, bool is_vulkan)
progress |= var_progress; progress |= var_progress;
_mesa_set_destroy(state.vars_read, NULL);
_mesa_set_destroy(state.vars_written, NULL); _mesa_set_destroy(state.vars_written, NULL);
return progress; return progress;
} }

View file

@ -802,7 +802,13 @@ st_link_nir(struct gl_context *ctx,
struct gl_linked_shader *shader = linked_shader[i]; struct gl_linked_shader *shader = linked_shader[i];
nir_shader *nir = shader->Program->nir; nir_shader *nir = shader->Program->nir;
NIR_PASS_V(nir, nir_opt_access, false); /* don't infer ACCESS_NON_READABLE so that Program->sh.ImageAccess is
* correct: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3278
*/
nir_opt_access_options opt_access_options;
opt_access_options.is_vulkan = false;
opt_access_options.infer_non_readable = false;
NIR_PASS_V(nir, nir_opt_access, &opt_access_options);
/* This needs to run after the initial pass of nir_lower_vars_to_ssa, so /* This needs to run after the initial pass of nir_lower_vars_to_ssa, so
* that the buffer indices are constants in nir where they where * that the buffer indices are constants in nir where they where