vc4: Don't throw out the index offset in the shadow index buffer path.

When we upload shadow indices at draw time, we need the source offset.
Fixes the piglit draw-elements test.
This commit is contained in:
Eric Anholt 2014-12-11 20:34:06 -08:00
parent 0ae5e002e0
commit d78eb57528

View file

@ -300,12 +300,11 @@ vc4_set_index_buffer(struct pipe_context *pctx,
pipe_resource_reference(&vc4->indexbuf.buffer, NULL);
vc4->indexbuf.buffer = pshadow;
vc4->indexbuf.index_size = 2;
vc4->indexbuf.offset = 0;
} else {
pipe_resource_reference(&vc4->indexbuf.buffer, ib->buffer);
vc4->indexbuf.index_size = ib->index_size;
vc4->indexbuf.offset = ib->offset;
}
vc4->indexbuf.offset = ib->offset;
} else {
pipe_resource_reference(&vc4->indexbuf.buffer, NULL);
}