microsoft/clc: Fix wrap modes for inline samplers for integer textures

Fixes: ff05da7f ("microsoft: Add CLC frontend and kernel/compute support to DXIL converter")
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9138>
This commit is contained in:
Jesse Natalie 2021-02-18 11:04:23 -08:00 committed by Marge Bot
parent 9da8179a1e
commit d773257012

View file

@ -1213,8 +1213,8 @@ clc_to_dxil(struct clc_context *ctx,
nir_foreach_variable_with_modes(var, nir, nir_var_uniform) {
if (glsl_type_is_sampler(var->type) && var->data.sampler.is_inline_sampler) {
int_sampler_states[sampler_id].wrap[0] =
int_sampler_states[sampler_id].wrap[0] =
int_sampler_states[sampler_id].wrap[0] =
int_sampler_states[sampler_id].wrap[1] =
int_sampler_states[sampler_id].wrap[2] =
wrap_from_cl_addressing(var->data.sampler.addressing_mode);
int_sampler_states[sampler_id].is_nonnormalized_coords =
!var->data.sampler.normalized_coordinates;