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radv: remove useless DB_Z_INFO.NUM_SAMPLES when emitting the MSAA state
DB_Z_INFO.NUM_SAMPLES is now correctly set when a null framebuffer is emitted and this is redundant. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28965>
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1 changed files with 0 additions and 13 deletions
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@ -4496,19 +4496,6 @@ radv_emit_msaa_state(struct radv_cmd_buffer *cmd_buffer)
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pa_sc_aa_config |= S_028BE0_COVERAGE_TO_SHADER_SELECT(ps && ps->info.ps.reads_fully_covered);
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/* On GFX11, DB_Z_INFO.NUM_SAMPLES should always match MSAA_EXPOSED_SAMPLES. It affects VRS,
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* occlusion queries and Primitive Ordered Pixel Shading if depth and stencil are not bound.
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* This is normally emitted as framebuffer state, but if no attachments are bound the sample
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* count is independent of the framebuffer state and hence may need to be updated with MSAA
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* state.
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* Checking the format, not the image view, because the latter may not exist in a secondary
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* command buffer.
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*/
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if (pdev->info.gfx_level == GFX11 && render->ds_att.format == VK_FORMAT_UNDEFINED) {
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assert(!render->ds_att.iview);
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radeon_set_context_reg(cmd_buffer->cs, R_028040_DB_Z_INFO,
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S_028040_FORMAT(V_028040_Z_INVALID) | S_028040_NUM_SAMPLES(log_samples));
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}
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radeon_set_context_reg(cmd_buffer->cs, R_028804_DB_EQAA, db_eqaa);
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radeon_set_context_reg(cmd_buffer->cs, R_028BE0_PA_SC_AA_CONFIG, pa_sc_aa_config);
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radeon_set_context_reg(
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