i965: Port gen6+ 3DSTATE_SCISSOR_STATE_POINTERS to use genxml.

Emit 3DSTATE_SCISSOR_STATE_POINTERS using brw_batch_emit, and pack the
scissor states using GENX(SCISSOR_RECT_pack), generated from genxml.

v3:
   - Remove old code (Ken)
   - Style fixes (Ken)

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Rafael Antognolli 2017-03-30 09:52:19 -07:00 committed by Kenneth Graunke
parent c5ddd4782c
commit d729936c5e
4 changed files with 87 additions and 116 deletions

View file

@ -84,7 +84,6 @@ i965_FILES = \
gen6_multisample_state.c \
gen6_queryobj.c \
gen6_sampler_state.c \
gen6_scissor_state.c \
gen6_sol.c \
gen6_urb.c \
gen6_viewport_state.c \

View file

@ -114,7 +114,6 @@ extern const struct brw_tracked_state gen6_gs_binding_table;
extern const struct brw_tracked_state gen6_multisample_state;
extern const struct brw_tracked_state gen6_renderbuffer_surfaces;
extern const struct brw_tracked_state gen6_sampler_state;
extern const struct brw_tracked_state gen6_scissor_state;
extern const struct brw_tracked_state gen6_sol_surface;
extern const struct brw_tracked_state gen6_sf_vp;
extern const struct brw_tracked_state gen6_urb;

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@ -1,111 +0,0 @@
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
static void
gen6_upload_scissor_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
struct gen6_scissor_rect *scissor;
uint32_t scissor_state_offset;
const unsigned int fb_width= _mesa_geometric_width(ctx->DrawBuffer);
const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer);
/* BRW_NEW_VIEWPORT_COUNT */
const unsigned viewport_count = brw->clip.viewport_count;
scissor = brw_state_batch(brw, sizeof(*scissor) * viewport_count, 32,
&scissor_state_offset);
/* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
/* The scissor only needs to handle the intersection of drawable and
* scissor rect. Clipping to the boundaries of static shared buffers
* for front/back/depth is covered by looping over cliprects in brw_draw.c.
*
* Note that the hardware's coordinates are inclusive, while Mesa's min is
* inclusive but max is exclusive.
*/
for (unsigned i = 0; i < viewport_count; i++) {
int bbox[4];
bbox[0] = MAX2(ctx->ViewportArray[i].X, 0);
bbox[1] = MIN2(bbox[0] + ctx->ViewportArray[i].Width, fb_width);
bbox[2] = MAX2(ctx->ViewportArray[i].Y, 0);
bbox[3] = MIN2(bbox[2] + ctx->ViewportArray[i].Height, fb_height);
_mesa_intersect_scissor_bounding_box(ctx, i, bbox);
if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
/* If the scissor was out of bounds and got clamped to 0 width/height
* at the bounds, the subtraction of 1 from maximums could produce a
* negative number and thus not clip anything. Instead, just provide
* a min > max scissor inside the bounds, which produces the expected
* no rendering.
*/
scissor[i].xmin = 1;
scissor[i].xmax = 0;
scissor[i].ymin = 1;
scissor[i].ymax = 0;
} else if (render_to_fbo) {
/* texmemory: Y=0=bottom */
scissor[i].xmin = bbox[0];
scissor[i].xmax = bbox[1] - 1;
scissor[i].ymin = bbox[2];
scissor[i].ymax = bbox[3] - 1;
}
else {
/* memory: Y=0=top */
scissor[i].xmin = bbox[0];
scissor[i].xmax = bbox[1] - 1;
scissor[i].ymin = fb_height - bbox[3];
scissor[i].ymax = fb_height - bbox[2] - 1;
}
}
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
OUT_BATCH(scissor_state_offset);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen6_scissor_state = {
.dirty = {
.mesa = _NEW_BUFFERS |
_NEW_SCISSOR |
_NEW_VIEWPORT,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_VIEWPORT_COUNT,
},
.emit = gen6_upload_scissor_state,
};

View file

@ -1666,6 +1666,90 @@ static const struct brw_tracked_state genX(blend_state) = {
.emit = genX(upload_blend_state),
};
/* ---------------------------------------------------------------------- */
static void
genX(upload_scissor_state)(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
struct GENX(SCISSOR_RECT) scissor;
uint32_t scissor_state_offset;
const unsigned int fb_width = _mesa_geometric_width(ctx->DrawBuffer);
const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer);
uint32_t *scissor_map;
/* BRW_NEW_VIEWPORT_COUNT */
const unsigned viewport_count = brw->clip.viewport_count;
scissor_map = brw_state_batch(
brw, GENX(SCISSOR_RECT_length) * sizeof(uint32_t) * viewport_count,
32, &scissor_state_offset);
/* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
/* The scissor only needs to handle the intersection of drawable and
* scissor rect. Clipping to the boundaries of static shared buffers
* for front/back/depth is covered by looping over cliprects in brw_draw.c.
*
* Note that the hardware's coordinates are inclusive, while Mesa's min is
* inclusive but max is exclusive.
*/
for (unsigned i = 0; i < viewport_count; i++) {
int bbox[4];
bbox[0] = MAX2(ctx->ViewportArray[i].X, 0);
bbox[1] = MIN2(bbox[0] + ctx->ViewportArray[i].Width, fb_width);
bbox[2] = MAX2(ctx->ViewportArray[i].Y, 0);
bbox[3] = MIN2(bbox[2] + ctx->ViewportArray[i].Height, fb_height);
_mesa_intersect_scissor_bounding_box(ctx, i, bbox);
if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
/* If the scissor was out of bounds and got clamped to 0 width/height
* at the bounds, the subtraction of 1 from maximums could produce a
* negative number and thus not clip anything. Instead, just provide
* a min > max scissor inside the bounds, which produces the expected
* no rendering.
*/
scissor.ScissorRectangleXMin = 1;
scissor.ScissorRectangleXMax = 0;
scissor.ScissorRectangleYMin = 1;
scissor.ScissorRectangleYMax = 0;
} else if (render_to_fbo) {
/* texmemory: Y=0=bottom */
scissor.ScissorRectangleXMin = bbox[0];
scissor.ScissorRectangleXMax = bbox[1] - 1;
scissor.ScissorRectangleYMin = bbox[2];
scissor.ScissorRectangleYMax = bbox[3] - 1;
} else {
/* memory: Y=0=top */
scissor.ScissorRectangleXMin = bbox[0];
scissor.ScissorRectangleXMax = bbox[1] - 1;
scissor.ScissorRectangleYMin = fb_height - bbox[3];
scissor.ScissorRectangleYMax = fb_height - bbox[2] - 1;
}
GENX(SCISSOR_RECT_pack)(
NULL, scissor_map + i * GENX(SCISSOR_RECT_length), &scissor);
}
brw_batch_emit(brw, GENX(3DSTATE_SCISSOR_STATE_POINTERS), ptr) {
ptr.ScissorRectPointer = scissor_state_offset;
}
}
static const struct brw_tracked_state genX(scissor_state) = {
.dirty = {
.mesa = _NEW_BUFFERS |
_NEW_SCISSOR |
_NEW_VIEWPORT,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_VIEWPORT_COUNT,
},
.emit = genX(upload_scissor_state),
};
#endif
/* ---------------------------------------------------------------------- */
@ -2755,7 +2839,7 @@ genX(init_atoms)(struct brw_context *brw)
&genX(sf_state),
&genX(wm_state),
&gen6_scissor_state,
&genX(scissor_state),
&gen6_binding_table_pointers,
@ -2845,7 +2929,7 @@ genX(init_atoms)(struct brw_context *brw)
&genX(wm_state),
&genX(ps_state),
&gen6_scissor_state,
&genX(scissor_state),
&gen7_depthbuffer,
@ -2936,7 +3020,7 @@ genX(init_atoms)(struct brw_context *brw)
&genX(depth_stencil_state),
&genX(wm_state),
&gen6_scissor_state,
&genX(scissor_state),
&gen7_depthbuffer,