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egl: Return the correct array size in _eglFlattenArray.
The function is used by _eglGetConfigs and _eglGetScreens. The array size should not be limited by the buffer size when the buffer is NULL. This fixes fdo bug #29052.
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1 changed files with 4 additions and 1 deletions
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@ -166,8 +166,11 @@ _eglFlattenArray(_EGLArray *array, void *buffer, EGLint elem_size, EGLint size,
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if (!array)
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if (!array)
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return 0;
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return 0;
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count = (size < array->Size) ? size : array->Size;
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count = array->Size;
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if (buffer) {
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if (buffer) {
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/* do not exceed buffer size */
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if (count > size)
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count = size;
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for (i = 0; i < count; i++)
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for (i = 0; i < count; i++)
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flatten(array->Elements[i],
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flatten(array->Elements[i],
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(void *) ((char *) buffer + elem_size * i));
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(void *) ((char *) buffer + elem_size * i));
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