vbo: fix parameter validation for saving dlist glDraw* functions

The _save_OBE_DrawArrays/Elements/RangeElements() functions are
called when building a display list and we know we're outside
glBegin/End.

We shouldn't call the normal _mesa_validate_DrawArrays/Elements()
functions here because those functions only work properly in immediate
mode or during dlist execution.  At dlist compile time, we can't call
_mesa_update_state(), etc. and examine the current state since it won't
apply when the list is executed later.

Fixes several failures in piglit's gl-1.0-beginend-coverage test.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2013-05-01 19:15:32 -06:00
parent 94c7caf406
commit d6f3ef92d7

View file

@ -1232,8 +1232,14 @@ _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
struct vbo_save_context *save = &vbo_context(ctx)->save;
GLint i;
if (!_mesa_validate_DrawArrays(ctx, mode, start, count))
if (!_mesa_is_valid_prim_mode(ctx, mode)) {
_mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)");
return;
}
if (count < 0) {
_mesa_compile_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count<0)");
return;
}
if (save->out_of_memory)
return;
@ -1262,8 +1268,20 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
struct vbo_save_context *save = &vbo_context(ctx)->save;
GLint i;
if (!_mesa_validate_DrawElements(ctx, mode, count, type, indices, 0))
if (!_mesa_is_valid_prim_mode(ctx, mode)) {
_mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawElements(mode)");
return;
}
if (count < 0) {
_mesa_compile_error(ctx, GL_INVALID_VALUE, "glDrawElements(count<0)");
return;
}
if (type != GL_UNSIGNED_BYTE &&
type != GL_UNSIGNED_SHORT &&
type != GL_UNSIGNED_INT) {
_mesa_compile_error(ctx, GL_INVALID_VALUE, "glDrawElements(count<0)");
return;
}
if (save->out_of_memory)
return;
@ -1309,9 +1327,26 @@ _save_OBE_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
GET_CURRENT_CONTEXT(ctx);
struct vbo_save_context *save = &vbo_context(ctx)->save;
if (!_mesa_validate_DrawRangeElements(ctx, mode,
start, end, count, type, indices, 0))
if (!_mesa_is_valid_prim_mode(ctx, mode)) {
_mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(mode)");
return;
}
if (count < 0) {
_mesa_compile_error(ctx, GL_INVALID_VALUE,
"glDrawRangeElements(count<0)");
return;
}
if (type != GL_UNSIGNED_BYTE &&
type != GL_UNSIGNED_SHORT &&
type != GL_UNSIGNED_INT) {
_mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(type)");
return;
}
if (end < start) {
_mesa_compile_error(ctx, GL_INVALID_VALUE,
"glDrawRangeElements(end < start)");
return;
}
if (save->out_of_memory)
return;