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nv50/ir: fix prog info init
Left over from the pre-mainline tess support. Adapt to use the new defines. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
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1 changed files with 1 additions and 3 deletions
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@ -1170,12 +1170,10 @@ extern "C" {
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static void
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nv50_ir_init_prog_info(struct nv50_ir_prog_info *info)
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{
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#if defined(PIPE_SHADER_HULL) && defined(PIPE_SHADER_DOMAIN)
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if (info->type == PIPE_SHADER_HULL || info->type == PIPE_SHADER_DOMAIN) {
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if (info->type == PIPE_SHADER_TESS_CTRL || info->type == PIPE_SHADER_TESS_EVAL) {
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info->prop.tp.domain = PIPE_PRIM_MAX;
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info->prop.tp.outputPrim = PIPE_PRIM_MAX;
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}
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#endif
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if (info->type == PIPE_SHADER_GEOMETRY) {
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info->prop.gp.instanceCount = 1;
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info->prop.gp.maxVertices = 1;
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