Check if 'indices' is NULL, bug 11314

This commit is contained in:
Brian 2007-07-08 09:21:21 -06:00
parent 9fa3bbcb5a
commit d65110f352

View file

@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.1
* Version: 7.0.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -100,6 +100,11 @@ _mesa_validate_DrawElements(GLcontext *ctx,
(const GLubyte *) indices);
}
}
else {
/* not using a VBO */
if (!indices)
return GL_FALSE;
}
if (ctx->Const.CheckArrayBounds) {
/* find max array index */
@ -170,6 +175,16 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
&& !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled))
return GL_FALSE;
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* XXX re-use code from above? */
}
else {
/* not using VBO */
if (!indices)
return GL_FALSE;
}
if (ctx->Const.CheckArrayBounds) {
/* Find max array index.
* We don't trust the user's start and end values.