mesa: add KHR_no_error support for CompressedTex*SubImage1D()

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Timothy Arceri 2017-05-10 17:20:10 +10:00
parent cb5627cbac
commit d5e382e316
4 changed files with 53 additions and 11 deletions

View file

@ -410,7 +410,7 @@
<param name="pixels" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage1D">
<function name="CompressedTextureSubImage1D" no_error="true">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />

View file

@ -4571,7 +4571,7 @@
<glx rop="218" handcode="client"/>
</function>
<function name="CompressedTexSubImage1D" marshal="sync">
<function name="CompressedTexSubImage1D" marshal="sync" no_error="true">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>

View file

@ -4533,7 +4533,7 @@ static ALWAYS_INLINE void
compressed_tex_sub_image(unsigned dim, GLenum target, GLuint texture,
GLint level, GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize, const GLvoid *data,
bool dsa, const char *caller)
bool dsa, bool no_error, const char *caller)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@ -4541,25 +4541,31 @@ compressed_tex_sub_image(unsigned dim, GLenum target, GLuint texture,
GET_CURRENT_CONTEXT(ctx);
if (dsa) {
texObj = _mesa_lookup_texture_err(ctx, texture, caller);
if (!texObj)
return;
if (no_error) {
texObj = _mesa_lookup_texture(ctx, texture);
} else {
texObj = _mesa_lookup_texture_err(ctx, texture, caller);
if (!texObj)
return;
}
target = texObj->Target;
}
if (compressed_subtexture_target_check(ctx, target, dim, format, dsa,
if (!no_error &&
compressed_subtexture_target_check(ctx, target, dim, format, dsa,
caller)) {
return;
}
if (!dsa) {
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
if (!no_error && !texObj)
return;
}
if (compressed_subtexture_error_check(ctx, dim, texObj, target, level,
if (!no_error &&
compressed_subtexture_error_check(ctx, dim, texObj, target, level,
xoffset, 0, 0, width, 1, 1, format,
imageSize, data, caller)) {
return;
@ -4574,23 +4580,48 @@ compressed_tex_sub_image(unsigned dim, GLenum target, GLuint texture,
}
void GLAPIENTRY
_mesa_CompressedTexSubImage1D_no_error(GLenum target, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize,
const GLvoid *data)
{
compressed_tex_sub_image(1, target, 0, level, xoffset, width, format,
imageSize, data, false, true,
"glCompressedTexSubImage1D");
}
void GLAPIENTRY
_mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data)
{
compressed_tex_sub_image(1, target, 0, level, xoffset, width, format,
imageSize, data, false,
imageSize, data, false, false,
"glCompressedTexSubImage1D");
}
void GLAPIENTRY
_mesa_CompressedTextureSubImage1D_no_error(GLuint texture, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize,
const GLvoid *data)
{
compressed_tex_sub_image(1, 0, texture, level, xoffset, width,
format, imageSize, data, true, true,
"glCompressedTextureSubImage1D");
}
void GLAPIENTRY
_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data)
{
compressed_tex_sub_image(1, 0, texture, level, xoffset, width,
format, imageSize, data, true,
format, imageSize, data, true, false,
"glCompressedTextureSubImage1D");
}

View file

@ -386,12 +386,23 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level,
GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize, const GLvoid *data);
extern void GLAPIENTRY
_mesa_CompressedTexSubImage1D_no_error(GLenum target, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize,
const GLvoid *data);
extern void GLAPIENTRY
_mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data);
extern void GLAPIENTRY
_mesa_CompressedTextureSubImage1D_no_error(GLuint texture, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize,
const GLvoid *data);
extern void GLAPIENTRY
_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data);