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freedreno: fix texture fetch type
There is a bit we need to set for 2D vs 3D fetch, to tell the hw whether there are two or there valid input components. Signed-off-by: Rob Clark <robclark@freedesktop.org>
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4 changed files with 10 additions and 2 deletions
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@ -810,6 +810,7 @@ translate_tex(struct fd_compile_context *ctx,
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instr = ir2_instr_create(next_exec_cf(ctx), IR2_FETCH);
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instr->fetch.opc = TEX_FETCH;
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instr->fetch.is_cube = (inst->Texture.Texture == TGSI_TEXTURE_3D);
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assert(inst->Texture.NumOffsets <= 1); // TODO what to do in other cases?
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/* save off the tex fetch to be patched later with correct const_idx: */
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@ -820,6 +821,10 @@ translate_tex(struct fd_compile_context *ctx,
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add_dst_reg(ctx, instr, using_temp ? &tmp_dst : &inst->Dst[0].Register);
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reg = add_src_reg(ctx, instr, coord);
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/* blob compiler always sets 3rd component to same as 1st for 2d: */
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if (inst->Texture.Texture == TGSI_TEXTURE_2D)
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reg->swizzle[2] = reg->swizzle[0];
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/* dst register needs to be marked for sync: */
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ctx->need_sync |= 1 << instr->regs[0]->num;
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@ -327,7 +327,7 @@ typedef struct PACKED {
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instr_tex_filter_t vol_mag_filter : 2;
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instr_tex_filter_t vol_min_filter : 2;
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uint8_t use_comp_lod : 1;
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uint8_t use_reg_lod : 2;
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uint8_t use_reg_lod : 2; /* 0 for cube, 1 for 2d */
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uint8_t pred_select : 1;
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/* dword2: */
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uint8_t use_reg_gradients : 1;
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@ -339,6 +339,7 @@ static int instr_emit_fetch(struct ir2_instruction *instr,
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tex->vol_mag_filter = TEX_FILTER_USE_FETCH_CONST;
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tex->vol_min_filter = TEX_FILTER_USE_FETCH_CONST;
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tex->use_comp_lod = 1;
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tex->use_reg_lod = !instr->fetch.is_cube;
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tex->sample_location = SAMPLE_CENTER;
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if (instr->pred != IR2_PRED_NONE) {
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@ -72,7 +72,9 @@ struct ir2_instruction {
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struct {
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instr_fetch_opc_t opc;
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unsigned const_idx;
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/* maybe vertex fetch specific: */
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/* texture fetch specific: */
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bool is_cube : 1;
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/* vertex fetch specific: */
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unsigned const_idx_sel;
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enum a2xx_sq_surfaceformat fmt;
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bool is_signed : 1;
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