ilo: fix and enable fast depth clear

Use tex->bo_format instead of zs->format in ilo_blitter_rectlist_clear_zs()
because the latter may be combined depth/stencil format.  hiz_can_clear_zs()
is no-op for GEN7+, but move the GEN check so that the assertions are tested.

Finally, call the fast depth clear function from ilo_clear().
This commit is contained in:
Chia-I Wu 2014-01-16 15:29:03 +08:00
parent f57bddc7e4
commit d5cbd73d21
2 changed files with 38 additions and 9 deletions

View file

@ -65,6 +65,15 @@ ilo_clear(struct pipe_context *pipe,
{
struct ilo_context *ilo = ilo_context(pipe);
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && ilo->fb.state.zsbuf) {
if (ilo_blitter_rectlist_clear_zs(ilo->blitter, ilo->fb.state.zsbuf,
buffers & PIPE_CLEAR_DEPTHSTENCIL, depth, stencil))
buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
if (!buffers)
return;
}
ilo_blitter_pipe_clear_fb(ilo->blitter, buffers, color, depth, stencil);
}

View file

@ -31,6 +31,7 @@
#include "ilo_blitter.h"
#include "ilo_3d.h"
#include "ilo_3d_pipeline.h"
#include "ilo_blit.h"
#include "ilo_gpe.h"
#include "ilo_gpe_gen6.h" /* for ve_init_cso_with_components and
zs_align_surface */
@ -342,13 +343,10 @@ static bool
hiz_can_clear_zs(const struct ilo_blitter *blitter,
const struct ilo_texture *tex)
{
if (blitter->ilo->dev->gen > ILO_GEN(6))
return true;
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 314:
*
* Several cases exist where Depth Buffer Clear cannot be enabled (the
* "Several cases exist where Depth Buffer Clear cannot be enabled (the
* legacy method of clearing must be performed):
*
* - If the depth buffer format is D32_FLOAT_S8X24_UINT or
@ -361,11 +359,25 @@ hiz_can_clear_zs(const struct ilo_blitter *blitter,
*
* - [DevSNB{W/A}]: When depth buffer format is D16_UNORM and the
* width of the map (LOD0) is not multiple of 16, fast clear
* optimization must be disabled.
* optimization must be disabled."
*
* From the Ivy Bridge PRM, volume 2 part 1, page 313:
*
* "Several cases exist where Depth Buffer Clear cannot be enabled (the
* legacy method of clearing must be performed):
*
* - If the depth buffer format is D32_FLOAT_S8X24_UINT or
* D24_UNORM_S8_UINT.
*
* - If stencil test is enabled but the separate stencil buffer is
* disabled."
*
* The truth is when HiZ is enabled, separate stencil is also enabled on
* all GENs. The depth buffer format cannot be combined depth/stencil.
*/
switch (tex->bo_format) {
case PIPE_FORMAT_Z16_UNORM:
if (tex->base.width0 % 16)
if (blitter->ilo->dev->gen == ILO_GEN(6) && tex->base.width0 % 16)
return false;
break;
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
@ -388,7 +400,7 @@ ilo_blitter_rectlist_clear_zs(struct ilo_blitter *blitter,
{
struct ilo_texture *tex = ilo_texture(zs->texture);
struct pipe_depth_stencil_alpha_state dsa_state;
uint32_t uses;
uint32_t uses, clear_value;
if (!ilo_texture_can_enable_hiz(tex,
zs->u.tex.level, zs->u.tex.first_layer,
@ -398,6 +410,15 @@ ilo_blitter_rectlist_clear_zs(struct ilo_blitter *blitter,
if (!hiz_can_clear_zs(blitter, tex))
return false;
clear_value = util_pack_z(tex->bo_format, depth);
ilo_blit_resolve_surface(blitter->ilo, zs,
ILO_TEXTURE_RENDER_WRITE | ILO_TEXTURE_CLEAR);
ilo_texture_set_slice_clear_value(tex, zs->u.tex.level,
zs->u.tex.first_layer,
zs->u.tex.last_layer - zs->u.tex.first_layer + 1,
clear_value);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 313-314:
*
@ -449,8 +470,7 @@ ilo_blitter_rectlist_clear_zs(struct ilo_blitter *blitter,
ilo_blitter_set_op(blitter, ILO_BLITTER_RECTLIST_CLEAR_ZS);
ilo_blitter_set_dsa(blitter, &dsa_state);
ilo_blitter_set_clear_values(blitter,
util_pack_z(zs->format, depth), (ubyte) stencil);
ilo_blitter_set_clear_values(blitter, clear_value, (ubyte) stencil);
ilo_blitter_set_fb_from_surface(blitter, zs);
uses = ILO_BLITTER_USE_DSA;