progs/tests: Silence compiler warnings in vpeval.c.

This commit is contained in:
Vinson Lee 2009-12-12 01:34:33 -08:00
parent 44d6ab6de5
commit d5be33477e

View file

@ -94,16 +94,16 @@ GLfloat colorPoints[4][4][4] =
};
void
static void
initlights(void)
{
#if 0 /* no lighting for now */
GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0};
GLfloat position[] = {0.0, 0.0, 2.0, 1.0};
GLfloat mat_diffuse[] = {0.6, 0.6, 0.6, 1.0};
GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0};
GLfloat mat_shininess[] = {50.0};
#if 0 /* no lighting for now */
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
@ -116,7 +116,7 @@ initlights(void)
#endif
}
void
static void
display(void)
{
glClearColor(.3, .3, .3, 0);
@ -130,7 +130,7 @@ display(void)
glFlush();
}
void
static void
myinit(int argc, char *argv[])
{
glClearColor(0.0, 0.0, 0.0, 1.0);
@ -186,7 +186,7 @@ myinit(int argc, char *argv[])
}
}
void
static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);