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mesa/main: fix incorrect depth-error
If glGetTexImage or glGetnTexImage is called with a level that doesn't exist, we get an error message on this form: Mesa: User error: GL_INVALID_VALUE in glGetTexImage(depth = 0) This is clearly nonsensical, because these APIs don't even have a depth-parameter. The reason is that get_texture_image_dims() return all-zero dimensions for non-existent texture-images, and we go on to validate these dimensions as if they were user-input, because glGetTextureSubImage requires checking. So let's split this logic in two, so glGetTextureSubImage can have stricter input-validation. All arguments that are no longer validated are generated internally by mesa, so there's no use in validating them. Fixes:42891dbaa1"gettextsubimage: verify zoffset and depth are correct" Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Juan A. Suarez <jasuarez@igalia.com> (cherry picked from commitc120dbfe4d)
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7d8a9087ae
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1 changed files with 50 additions and 7 deletions
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@ -1255,7 +1255,6 @@ static bool
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getteximage_error_check(struct gl_context *ctx,
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struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, GLsizei bufSize,
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GLvoid *pixels, const char *caller)
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@ -1269,6 +1268,49 @@ getteximage_error_check(struct gl_context *ctx,
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return true;
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}
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if (width == 0 || height == 0 || depth == 0) {
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/* Not an error, but nothing to do. Return 'true' so that the
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* caller simply returns.
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*/
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return true;
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}
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if (pbo_error_check(ctx, target, width, height, depth,
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format, type, bufSize, pixels, caller)) {
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return true;
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}
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texImage = select_tex_image(texObj, target, level, 0);
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if (teximage_error_check(ctx, texImage, format, caller)) {
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return true;
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}
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return false;
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}
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/**
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* Do error checking for all (non-compressed) get-texture-image functions.
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* \return true if any error, false if no errors.
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*/
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static bool
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gettexsubimage_error_check(struct gl_context *ctx,
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struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, GLsizei bufSize,
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GLvoid *pixels, const char *caller)
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{
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struct gl_texture_image *texImage;
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assert(texObj);
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if (common_error_check(ctx, texObj, target, level, width, height, depth,
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format, type, bufSize, pixels, caller)) {
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return true;
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}
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if (dimensions_error_check(ctx, texObj, target, level,
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xoffset, yoffset, zoffset,
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width, height, depth, caller)) {
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@ -1417,7 +1459,7 @@ _mesa_GetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type,
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get_texture_image_dims(texObj, target, level, &width, &height, &depth);
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if (getteximage_error_check(ctx, texObj, target, level,
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0, 0, 0, width, height, depth,
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width, height, depth,
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format, type, bufSize, pixels, caller)) {
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return;
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}
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@ -1448,7 +1490,7 @@ _mesa_GetTexImage(GLenum target, GLint level, GLenum format, GLenum type,
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get_texture_image_dims(texObj, target, level, &width, &height, &depth);
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if (getteximage_error_check(ctx, texObj, target, level,
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0, 0, 0, width, height, depth,
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width, height, depth,
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format, type, INT_MAX, pixels, caller)) {
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return;
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}
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@ -1482,7 +1524,7 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type,
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&width, &height, &depth);
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if (getteximage_error_check(ctx, texObj, texObj->Target, level,
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0, 0, 0, width, height, depth,
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width, height, depth,
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format, type, bufSize, pixels, caller)) {
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return;
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}
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@ -1515,9 +1557,10 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
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return;
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}
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if (getteximage_error_check(ctx, texObj, texObj->Target, level,
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xoffset, yoffset, zoffset, width, height, depth,
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format, type, bufSize, pixels, caller)) {
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if (gettexsubimage_error_check(ctx, texObj, texObj->Target, level,
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xoffset, yoffset, zoffset,
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width, height, depth,
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format, type, bufSize, pixels, caller)) {
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return;
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}
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