glx: Fix compilation with GLX_USE_WINDOWSGL

Sadly, the GLX_USE_APPLEGL and GLX_USE_WINDOWSGL cases are not identical
(because GLX_USE_WINDOWSGL uses vtables rather than a maze of ifdefs)

Include <sys/time.h> again, as functions prototyped by it are used in
the GLX_USE_WINDOWSGL path.

Make the include guard around the __glxGetMscRate() definition match the
one at it's declaration again, as it's referenced from dri_common.c
which is built for GLX_USE_WINDOWSGL.

Fixes: a95ec138 ("glx: mandate xf86vidmode only for "drm" dri platforms")
Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Jon Turney 2018-12-14 13:20:10 +00:00
parent 29927e7524
commit d512b35b62
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@ -45,8 +45,8 @@
#include "apple/apple_glx.h"
#include "util/debug.h"
#else
#ifndef GLX_USE_WINDOWSGL
#include <sys/time.h>
#ifndef GLX_USE_WINDOWSGL
#include <X11/extensions/xf86vmode.h>
#endif /* GLX_USE_WINDOWSGL */
#endif
@ -2083,11 +2083,12 @@ __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
return False;
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) && !defined(GLX_USE_WINDOWSGL)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
_X_HIDDEN GLboolean
__glxGetMscRate(struct glx_screen *psc,
int32_t * numerator, int32_t * denominator)
{
#if !defined(GLX_USE_WINDOWSGL)
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
@ -2134,6 +2135,7 @@ __glxGetMscRate(struct glx_screen *psc,
return True;
}
#endif
return False;
}