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broadcom/compiler: remove unused macro and function definition
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13444>
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2 changed files with 0 additions and 3 deletions
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@ -1103,7 +1103,6 @@ void v3d_nir_lower_robust_buffer_access(nir_shader *shader, struct v3d_compile *
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void v3d_nir_lower_scratch(nir_shader *s);
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void v3d_nir_lower_txf_ms(nir_shader *s, struct v3d_compile *c);
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void v3d_nir_lower_image_load_store(nir_shader *s);
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void vir_lower_uniforms(struct v3d_compile *c);
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void v3d33_vir_vpm_read_setup(struct v3d_compile *c, int num_components);
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void v3d33_vir_vpm_write_setup(struct v3d_compile *c);
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@ -26,8 +26,6 @@
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#include "common/v3d_device_info.h"
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#include "v3d_compiler.h"
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#define QPU_R(i) { .magic = false, .index = i }
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#define ACC_INDEX 0
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#define ACC_COUNT 6
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#define PHYS_INDEX (ACC_INDEX + ACC_COUNT)
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