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r300g: don't set PIPE_BIND flags for internal textures
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parent
06f67e75ee
commit
d4ff72b944
2 changed files with 1 additions and 21 deletions
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@ -428,7 +428,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
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rtempl.target = PIPE_TEXTURE_2D;
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rtempl.format = PIPE_FORMAT_I8_UNORM;
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rtempl.bind = PIPE_BIND_SAMPLER_VIEW;
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rtempl.usage = PIPE_USAGE_IMMUTABLE;
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rtempl.width0 = 1;
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rtempl.height0 = 1;
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@ -120,35 +120,16 @@ r300_texture_transfer_map(struct pipe_context *ctx,
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os_break();
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}
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memset(&base, 0, sizeof(base));
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base.target = PIPE_TEXTURE_2D;
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base.format = texture->format;
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base.width0 = box->width;
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base.height0 = box->height;
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base.depth0 = 1;
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base.array_size = 1;
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base.last_level = 0;
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base.nr_samples = 0;
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base.usage = PIPE_USAGE_STAGING;
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base.bind = 0;
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if (usage & PIPE_TRANSFER_READ) {
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base.bind |= PIPE_BIND_SAMPLER_VIEW;
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}
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if (usage & PIPE_TRANSFER_WRITE) {
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base.bind |= PIPE_BIND_RENDER_TARGET;
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}
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base.flags = R300_RESOURCE_FLAG_TRANSFER;
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/* For texture reading, the temporary (detiled) texture is used as
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* a render target when blitting from a tiled texture. */
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if (usage & PIPE_TRANSFER_READ) {
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base.bind |= PIPE_BIND_RENDER_TARGET;
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}
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/* For texture writing, the temporary texture is used as a sampler
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* when blitting into a tiled texture. */
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if (usage & PIPE_TRANSFER_WRITE) {
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base.bind |= PIPE_BIND_SAMPLER_VIEW;
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}
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/* Create the temporary texture. */
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trans->linear_texture = r300_resource(
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ctx->screen->resource_create(ctx->screen,
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