winsys/g3dvl: Fix include style

As explained in the thread starting at [0], the internal include style
should be »#include "path/to/header.h"« for non-system includes.

[0]
<http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e>

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Kai Wasserbäch 2011-08-27 17:51:59 +02:00 committed by Brian Paul
parent 066875f340
commit d4e8f38477
3 changed files with 19 additions and 19 deletions

View file

@ -25,16 +25,16 @@
*
**************************************************************************/
#include <vl_winsys.h>
#include <driclient.h>
#include <pipe/p_screen.h>
#include <pipe/p_context.h>
#include <pipe/p_state.h>
#include <util/u_memory.h>
#include <util/u_hash.h>
#include <util/u_hash_table.h>
#include <util/u_inlines.h>
#include <state_tracker/drm_driver.h>
#include "vl_winsys.h"
#include "driclient.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_hash.h"
#include "util/u_hash_table.h"
#include "util/u_inlines.h"
#include "state_tracker/drm_driver.h"
#include <X11/Xlibint.h>
struct vl_dri_screen

View file

@ -29,8 +29,8 @@
#define vl_winsys_h
#include <X11/Xlib.h>
#include <pipe/p_defines.h>
#include <pipe/p_format.h>
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
struct pipe_screen;
struct pipe_surface;

View file

@ -27,16 +27,16 @@
#include <X11/Xlibint.h>
#include <pipe/p_state.h>
#include "pipe/p_state.h"
#include <util/u_memory.h>
#include <util/u_format.h>
#include <util/u_inlines.h>
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_inlines.h"
#include <state_tracker/xlib_sw_winsys.h>
#include <softpipe/sp_public.h>
#include "state_tracker/xlib_sw_winsys.h"
#include "softpipe/sp_public.h"
#include <vl_winsys.h>
#include "vl_winsys.h"
struct vl_xsp_screen
{