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winsys/g3dvl: Fix include style
As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Brian Paul <brianp@vmware.com>
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3 changed files with 19 additions and 19 deletions
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@ -25,16 +25,16 @@
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*
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**************************************************************************/
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#include <vl_winsys.h>
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#include <driclient.h>
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#include <pipe/p_screen.h>
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#include <pipe/p_context.h>
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#include <pipe/p_state.h>
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#include <util/u_memory.h>
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#include <util/u_hash.h>
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#include <util/u_hash_table.h>
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#include <util/u_inlines.h>
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#include <state_tracker/drm_driver.h>
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#include "vl_winsys.h"
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#include "driclient.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "util/u_memory.h"
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#include "util/u_hash.h"
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#include "util/u_hash_table.h"
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#include "util/u_inlines.h"
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#include "state_tracker/drm_driver.h"
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#include <X11/Xlibint.h>
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struct vl_dri_screen
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@ -29,8 +29,8 @@
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#define vl_winsys_h
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#include <X11/Xlib.h>
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#include <pipe/p_defines.h>
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#include <pipe/p_format.h>
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#include "pipe/p_defines.h"
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#include "pipe/p_format.h"
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struct pipe_screen;
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struct pipe_surface;
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@ -27,16 +27,16 @@
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#include <X11/Xlibint.h>
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#include <pipe/p_state.h>
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#include "pipe/p_state.h"
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#include <util/u_memory.h>
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#include <util/u_format.h>
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#include <util/u_inlines.h>
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#include "util/u_memory.h"
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#include "util/u_format.h"
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#include "util/u_inlines.h"
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#include <state_tracker/xlib_sw_winsys.h>
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#include <softpipe/sp_public.h>
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#include "state_tracker/xlib_sw_winsys.h"
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#include "softpipe/sp_public.h"
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#include <vl_winsys.h>
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#include "vl_winsys.h"
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struct vl_xsp_screen
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{
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