mesa: code clean-up in glsl compiler

This commit is contained in:
Brian Paul 2008-12-12 16:20:31 -07:00
parent 240e211c71
commit d4be09fb2b

View file

@ -2712,12 +2712,6 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
const char *varName = (const char *) var->a_name;
slang_ir_node *varRef, *init;
varRef = new_var(A, var);
if (!varRef) {
slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
if (var->type.qualifier == SLANG_QUAL_CONST) {
/* if the variable is const, the initializer must be a const
* expression as well.
@ -2734,11 +2728,17 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
/* constant-folding, etc here */
_slang_simplify(initializer, &A->space, A->atoms);
/* IR for initializer */
init = _slang_gen_operation(A, initializer);
if (!init)
return NULL;
/*assert(init->Store);*/
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {
slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
/* XXX remove this when type checking is added above */
if (init->Store && varRef->Store->Size != init->Store->Size) {
@ -2746,6 +2746,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
return NULL;
}
/* assign RHS to LHS */
n = new_node2(IR_COPY, varRef, init);
n = new_seq(varDecl, n);
}