mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-27 12:40:09 +01:00
svga: fix index/vertex buffer surface reference at draw
Currently with the SetVertexBuffers optimization, we avoid emitting redundant DXSetVertexBuffers commands. However, these buffers surfaces will still need to be referenced, otherwise, in the case of linux, the subsequent surface discard map will map to the existing mob instead of a new one, causing rendering artifacts. With this patch, we'll call resource_rebind() to reference the resources even if we are avoiding the actual set command. This fixes the rendering artifacts in the window title area running with unity in Ubuntu 14.04 Tested with piglit, glretrace. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit is contained in:
parent
2b81e31d44
commit
d4a77254cb
1 changed files with 20 additions and 0 deletions
|
|
@ -577,6 +577,17 @@ draw_vgpu10(struct svga_hwtnl *hwtnl,
|
|||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* Even though we can avoid emitting the redundant SetVertexBuffers
|
||||
* command, we still need to reference the vertex buffers surfaces.
|
||||
*/
|
||||
for (i = 0; i < vbuf_count; i++) {
|
||||
ret = svga->swc->resource_rebind(svga->swc, vbuffer_handles[i],
|
||||
NULL, SVGA_RELOC_READ);
|
||||
if (ret != PIPE_OK)
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Set primitive type (line, tri, etc) */
|
||||
|
|
@ -609,6 +620,15 @@ draw_vgpu10(struct svga_hwtnl *hwtnl,
|
|||
svga->state.hw_draw.ib_format = indexFormat;
|
||||
svga->state.hw_draw.ib_offset = range->indexArray.offset;
|
||||
}
|
||||
else {
|
||||
/* Even though we can avoid emitting the redundant SetIndexBuffer
|
||||
* command, we still need to reference the index buffer surface.
|
||||
*/
|
||||
ret = svga->swc->resource_rebind(svga->swc, ib_handle,
|
||||
NULL, SVGA_RELOC_READ);
|
||||
if (ret != PIPE_OK)
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (instance_count > 1) {
|
||||
ret = SVGA3D_vgpu10_DrawIndexedInstanced(svga->swc,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue