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r600: Switch to unreachable(..)
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17121>
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1 changed files with 1 additions and 1 deletions
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@ -1014,7 +1014,7 @@ static void *r600_create_shader_state(struct pipe_context *ctx,
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else if (state->type == PIPE_SHADER_IR_NIR) {
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else if (state->type == PIPE_SHADER_IR_NIR) {
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sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
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sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
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} else
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} else
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assert(0 && "Unknown shader type\n");
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unreachable("Unknown shader type");
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sel->so = state->stream_output;
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sel->so = state->stream_output;
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