INLINE goes before the function's return type

This commit is contained in:
Brian 2007-05-25 15:53:42 -06:00
parent 00d5334899
commit d46fa8bbef

View file

@ -47,7 +47,7 @@ struct exec_machine {
/**
* Compute quad's attributes values, as constants (GL_FLAT shading).
*/
static void INLINE cinterp( struct exec_machine *exec,
static INLINE void cinterp( struct exec_machine *exec,
GLuint attrib,
GLuint i )
{