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INLINE goes before the function's return type
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1 changed files with 1 additions and 1 deletions
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@ -47,7 +47,7 @@ struct exec_machine {
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/**
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* Compute quad's attributes values, as constants (GL_FLAT shading).
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*/
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static void INLINE cinterp( struct exec_machine *exec,
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static INLINE void cinterp( struct exec_machine *exec,
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GLuint attrib,
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GLuint i )
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{
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