add __fixed_input and __fixed_output qualifier support;

fix for_init_statement output;
This commit is contained in:
Michal Krol 2005-04-13 13:18:35 +00:00
parent 2f951683be
commit d3ea221d3e
2 changed files with 22 additions and 9 deletions

View file

@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.2
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* Copyright (C) 2004-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -24,7 +24,7 @@
/*
* \file slang_shader.syn
* slang shader syntax
* slang vertex/fragment shader syntax
* \author Michal Krol
*/
@ -49,7 +49,7 @@
.syntax translation_unit;
/* revision number - increment after each change affecting emitted output */
.emtcode REVISION 1
.emtcode REVISION 2
/* external declaration */
.emtcode EXTERNAL_NULL 0
@ -116,6 +116,8 @@
.emtcode TYPE_QUALIFIER_ATTRIBUTE 2
.emtcode TYPE_QUALIFIER_VARYING 3
.emtcode TYPE_QUALIFIER_UNIFORM 4
.emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5
.emtcode TYPE_QUALIFIER_FIXEDINPUT 6
/* type specifier */
.emtcode TYPE_SPECIFIER_VOID 0
@ -237,7 +239,7 @@
/* the implementation will set it to 1 when compiling internal built-in shaders */
.regbyte parsing_builtin 0
/* holds the type of shader that is being parsed, possible values are listed below */
/* holds the type of the shader being parsed; possible values are listed below */
/* FRAGMENT_SHADER 1 */
/* VERTEX_SHADER 2 */
/* shader type is set by the caller before parsing */
@ -846,12 +848,19 @@ fully_specified_type_2
| "attribute" // Vertex only.
| "varying"
| "uniform"
| "__fixed_output"
| "__fixed_input"
note: this is an extension to the standard language specification - normally slang disallows
__fixed_output and __fixed_input type qualifiers
*/
type_qualifier
"const" .emit TYPE_QUALIFIER_CONST .or
.if (shader_type == 2) "attribute" .emit TYPE_QUALIFIER_ATTRIBUTE .or
"varying" .emit TYPE_QUALIFIER_VARYING .or
"uniform" .emit TYPE_QUALIFIER_UNIFORM;
"uniform" .emit TYPE_QUALIFIER_UNIFORM .or
.if (parsing_builtin != 0) "__fixed_output" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or
.if (parsing_builtin != 0) "__fixed_input" .emit TYPE_QUALIFIER_FIXEDINPUT;
/*
<type_specifier> ::= "void"
@ -1110,7 +1119,7 @@ iteration_statement_3
| <declaration_statement>
*/
for_init_statement
expression_statement .or declaration_statement;
expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;
/*
<conditionopt> ::= <condition>

View file

@ -1,5 +1,5 @@
".syntax translation_unit;\n"
".emtcode REVISION 1\n"
".emtcode REVISION 2\n"
".emtcode EXTERNAL_NULL 0\n"
".emtcode EXTERNAL_FUNCTION_DEFINITION 1\n"
".emtcode EXTERNAL_DECLARATION 2\n"
@ -39,6 +39,8 @@
".emtcode TYPE_QUALIFIER_ATTRIBUTE 2\n"
".emtcode TYPE_QUALIFIER_VARYING 3\n"
".emtcode TYPE_QUALIFIER_UNIFORM 4\n"
".emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5\n"
".emtcode TYPE_QUALIFIER_FIXEDINPUT 6\n"
".emtcode TYPE_SPECIFIER_VOID 0\n"
".emtcode TYPE_SPECIFIER_BOOL 1\n"
".emtcode TYPE_SPECIFIER_BVEC2 2\n"
@ -406,7 +408,9 @@
" \"const\" .emit TYPE_QUALIFIER_CONST .or\n"
" .if (shader_type == 2) \"attribute\" .emit TYPE_QUALIFIER_ATTRIBUTE .or\n"
" \"varying\" .emit TYPE_QUALIFIER_VARYING .or\n"
" \"uniform\" .emit TYPE_QUALIFIER_UNIFORM;\n"
" \"uniform\" .emit TYPE_QUALIFIER_UNIFORM .or\n"
" .if (parsing_builtin != 0) \"__fixed_output\" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or\n"
" .if (parsing_builtin != 0) \"__fixed_input\" .emit TYPE_QUALIFIER_FIXEDINPUT;\n"
"type_specifier_space\n"
" \"void\" .emit TYPE_SPECIFIER_VOID .or\n"
" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n"
@ -536,7 +540,7 @@
" \"for\" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and\n"
" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement_no_new_scope;\n"
"for_init_statement\n"
" expression_statement .or declaration_statement;\n"
" expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;\n"
"conditionopt\n"
" condition .or\n"
" .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\\0' .emit OP_END;\n"