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ttn: Emit scoped barriers when needed
As we start converting more backends over. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23191>
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1 changed files with 4 additions and 1 deletions
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@ -1127,7 +1127,10 @@ ttn_ucmp(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src)
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static void
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static void
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ttn_barrier(nir_builder *b)
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ttn_barrier(nir_builder *b)
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{
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{
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nir_control_barrier(b);
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if (b->shader->options->use_scoped_barrier)
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nir_scoped_barrier(b, .execution_scope = NIR_SCOPE_WORKGROUP);
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else
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nir_control_barrier(b);
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}
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}
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static void
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static void
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