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nvk: Emit inactive vertex attributes
VK_KHR_maintenance9 requires that vertex attributes in shaders which map
to vertex attributes that aren't bound at the API return a consistent
value. In order to do this, we need toemit SET_VERTEX_ATTRIBUTE_A, even
for unused attributes. The RGBA32F format was chosen to ensure we
return (0, 0, 0, 0) from unbound attributes.
Fixes: 7692d3c0e1 ("nvk: Advertise VK_KHR_maintenance9")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38040>
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parent
e36c277af9
commit
d39221cef3
1 changed files with 21 additions and 10 deletions
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@ -1832,17 +1832,28 @@ nvk_flush_vi_state(struct nvk_cmd_buffer *cmd)
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if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_VI) ||
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BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_VI_BINDINGS_VALID)) {
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u_foreach_bit(a, dyn->vi->attributes_valid) {
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const struct nvk_va_format *fmt =
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nvk_get_va_format(pdev, dyn->vi->attributes[a].format);
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P_MTHD(p, NV9097, SET_VERTEX_ATTRIBUTE_A(0));
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for (uint32_t a = 0; a < 32; a++) {
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if (dyn->vi->attributes_valid & BITFIELD_BIT(a)) {
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const struct nvk_va_format *fmt =
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nvk_get_va_format(pdev, dyn->vi->attributes[a].format);
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P_IMMD(p, NV9097, SET_VERTEX_ATTRIBUTE_A(a), {
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.stream = dyn->vi->attributes[a].binding,
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.offset = dyn->vi->attributes[a].offset,
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.component_bit_widths = fmt->bit_widths,
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.numerical_type = fmt->type,
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.swap_r_and_b = fmt->swap_rb,
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});
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P_NV9097_SET_VERTEX_ATTRIBUTE_A(p, a, {
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.stream = dyn->vi->attributes[a].binding,
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.source = SOURCE_ACTIVE,
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.offset = dyn->vi->attributes[a].offset,
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.component_bit_widths = fmt->bit_widths,
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.numerical_type = fmt->type,
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.swap_r_and_b = fmt->swap_rb,
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});
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} else {
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P_NV9097_SET_VERTEX_ATTRIBUTE_A(p, a, {
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.source = SOURCE_INACTIVE,
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/* Using RGBA32 gives us (0, 0, 0, 0) for inactive attributes. */
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.component_bit_widths = COMPONENT_BIT_WIDTHS_R32_G32_B32_A32,
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.numerical_type = NUMERICAL_TYPE_NUM_FLOAT,
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});
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}
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}
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u_foreach_bit(b, dyn->vi->bindings_valid) {
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