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st/glsl_to_nir: create set_st_program() helper
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
da953b641d
commit
d38f99baec
1 changed files with 43 additions and 37 deletions
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@ -435,6 +435,48 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
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NIR_PASS_V(nir, nir_lower_samplers, shader_program);
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}
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static void
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set_st_program(struct gl_program *prog,
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struct gl_shader_program *shader_program,
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nir_shader *nir)
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{
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struct st_vertex_program *stvp;
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struct st_common_program *stp;
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struct st_fragment_program *stfp;
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struct st_compute_program *stcp;
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switch (prog->info.stage) {
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case MESA_SHADER_VERTEX:
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stvp = (struct st_vertex_program *)prog;
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stvp->shader_program = shader_program;
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stvp->tgsi.type = PIPE_SHADER_IR_NIR;
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stvp->tgsi.ir.nir = nir;
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break;
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case MESA_SHADER_GEOMETRY:
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case MESA_SHADER_TESS_CTRL:
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case MESA_SHADER_TESS_EVAL:
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stp = (struct st_common_program *)prog;
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stp->shader_program = shader_program;
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stp->tgsi.type = PIPE_SHADER_IR_NIR;
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stp->tgsi.ir.nir = nir;
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break;
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case MESA_SHADER_FRAGMENT:
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stfp = (struct st_fragment_program *)prog;
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stfp->shader_program = shader_program;
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stfp->tgsi.type = PIPE_SHADER_IR_NIR;
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stfp->tgsi.ir.nir = nir;
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break;
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case MESA_SHADER_COMPUTE:
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stcp = (struct st_compute_program *)prog;
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stcp->shader_program = shader_program;
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stcp->tgsi.ir_type = PIPE_SHADER_IR_NIR;
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stcp->tgsi.prog = nir_shader_clone(NULL, nir);
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break;
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default:
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unreachable("unknown shader stage");
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}
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}
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struct gl_program *
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st_nir_get_mesa_program(struct gl_context *ctx,
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struct gl_shader_program *shader_program,
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@ -465,45 +507,9 @@ st_nir_get_mesa_program(struct gl_context *ctx,
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prog->ExternalSamplersUsed = gl_external_samplers(prog);
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_mesa_update_shader_textures_used(shader_program, prog);
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struct st_vertex_program *stvp;
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struct st_common_program *stp;
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struct st_fragment_program *stfp;
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struct st_compute_program *stcp;
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nir_shader *nir = st_glsl_to_nir(st, prog, shader_program, shader->Stage);
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switch (shader->Stage) {
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case MESA_SHADER_VERTEX:
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stvp = (struct st_vertex_program *)prog;
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stvp->shader_program = shader_program;
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stvp->tgsi.type = PIPE_SHADER_IR_NIR;
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stvp->tgsi.ir.nir = nir;
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break;
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case MESA_SHADER_GEOMETRY:
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case MESA_SHADER_TESS_CTRL:
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case MESA_SHADER_TESS_EVAL:
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stp = (struct st_common_program *)prog;
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stp->shader_program = shader_program;
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stp->tgsi.type = PIPE_SHADER_IR_NIR;
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stp->tgsi.ir.nir = nir;
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break;
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case MESA_SHADER_FRAGMENT:
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stfp = (struct st_fragment_program *)prog;
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stfp->shader_program = shader_program;
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stfp->tgsi.type = PIPE_SHADER_IR_NIR;
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stfp->tgsi.ir.nir = nir;
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break;
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case MESA_SHADER_COMPUTE:
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stcp = (struct st_compute_program *)prog;
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stcp->shader_program = shader_program;
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stcp->tgsi.ir_type = PIPE_SHADER_IR_NIR;
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stcp->tgsi.prog = nir_shader_clone(NULL, nir);
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break;
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default:
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assert(!"should not be reached");
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return NULL;
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}
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set_st_program(prog, shader_program, nir);
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return prog;
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}
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